Wow, you guys have been busy huh?
It has been over two years since I last posted here jeez. And yet on a forum I joined only a few months ago I nearly have 2000 posts already (And it's a forum for a game I've never played and never will heh)
Wow, you guys have been busy huh?
It has been over two years since I last posted here jeez. And yet on a forum I joined only a few months ago I nearly have 2000 posts already (And it's a forum for a game I've never played and never will heh)
- jumping camera on geometry, can't help it - EDIT: Well nevermind, I just fixed it lol
- difficult tracks is a matter of lack of experience in game dev in our team (narrow tracks)
- can't make wipeout 3 gameplay at current development stage
Well, currently we don't have any tasks in these regions but if we'll have anything we might contact you :)
https://www.youtube.com/watch?v=yllR...ature=youtu.be
It took a while!
I’ve got only one thing to say:
:eek
Hey! Sorry for my late answer, btw! >_<
Just tried with GamePad Companion here, but am not even able to start it. The damn program keeps crashing on my Macbook Pro.
I told you about USB OverDrive because that was the one which I used to demonstrate the October Demo on BIG and for some friends.
Though I still dunno if USB Overdrive recognizes a Bluetooth Controller, but I can assure you that it recognizes the PS4 controller connected with an USB.
If there are still any doubts, please feel free to ask me or PM me :)
btw, my configuration is:
Macbook Pro 2010 (version 7.1)
4Gb DDR3 1066MHz RAM (2x 2Gb RAM)
Intel Core 2 Duo 2.4 Ghz
NVIDIA GeForce 320M 256 Mb GPU.
- - - Updated - - -
Nope, I don't have this kind of problem. Are you sure that you configured everything right? it works normally with me o.o
Weird... can you place a printscreen or something here so I can fully understand what's going on?
Hey guys. I'm new here... I was just accepted today, so yeah.
The game is pretty nice! Plays a lot like Pulse(though I like WO3 and WOPure styles), and gotta admit this is going somewhere, I hope it doesn't get cancelled out of sudden. The complaints I have here is the pitch, which, just don't work...The AI preety much pitches as it pleases, if you look to it playing after finishing the race; and Logos handling. No matter what I do I keep hitting the walls with that ship. I can't be playing this ship so badly... even Piranha(Pulse) feels more maneuvarable than Logos.
BUT, aside from that, the game plays very nicely, just some textures that need to be polished(IMO), other game modes(Elimination: NOOOOOOO! PLZZZ! I BEG OF YOU! < Hate that one), and the remaining tracks. Keep up the good work :)
Just as an idea, but when you finish the game's beta stage why not get it green listed of Steam. There's a ag racing game called quantum rush currently avalable but that game is still in the early alpha stages. I would definitely vote for SSGX to be accepted for download/pay and download depending on which one you choose. Maybe even add a free demo version with two teams and one track if you choose the pay and download option.
I just recently discovered Slipstream GX, and I'm amazed at what you guys have accomplished! It's a labor of love, and it shows in the demo - it's shaping up to be an awesome game. :D
I had a few art-related questions that I thought I'd drop here - if someone knows the answers, I'd be grateful.
- Will it be eventually be possible for players to mod Slipstream GX with their own custom signage, ship models and/or liveries (skins)?
- Is there a reference document for artists anywhere listing the suggested dimensions and format (file type, # of colors, etc.) for signboards and other textures in the game? I'd love to try my hand at contributing!
- Similarly, is there an official reference posted someplace showing all the manufacturer logos and colors?
- Finally, one thing that caught my attention was the (placeholder?) pilot portraits when picking a craft. I've always had a soft spot for racing games that give the drivers names and personalities (Wipeout, WO3, Quantum Redshift, XGRA, etc.), so seeing that made me happy. Any chance of seeing a full-screen portrait of your driver in a victory pose after winning a race/circuit, similar to the original Wipeout?
Thanks, guys - I'll be following this closely as it develops!
Yes! The official SlipStream website provides info on the ships.
Do you mean WipEout Fusion? 3 did not mention any pilots at all.
In any case, welcome to the forums, I hope you enjoy your stay! ^_^
You know, I'd looked there earlier, but the drop down menu didn't work for me, so I assumed the info hadn't been posted yet. Turns out it was user error - I had forgotten to give NoScript permission to run scripts on the page. ^^; That's just the thing I was looking for, now that I can actually view it!
D'oh! Yes, that's exactly the one I was thinking of, the PS2 Wipeout. (Well, the first one, if you count the PS2 version of Pulse.) That game stuck in my memory for a few things - the pilots, ship upgrades (which I thought was a neat element), and the "off-road" dirt stretches of track, which struck me as unusual for a Wipeout game.
Thanks for the warm welcome! Looking forward to getting to know you guys. :)