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Nice, has a 2097 vibe to it.
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just randomly popping in for a question;
is there a reason why you didn't chose UDK for this? (it's free for non-commercial use)
and epic vid there^^^^ :D
Cipher
ps sry if it was asked before
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If you look in another thread in this section (I cannot remember the title though) I believe someone is using UDK for a project.
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Well, zero3growlithe was already learning unity, so we went for it... That's why we didn't use any other SDK. I had Dark GDK too but I knew nothing about programming at the time, so it kinda died.
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^i'm a pro with UDK level design and kismet ^^
don't start about scripting though :p
and saw that many ppl are doing projects like these, you guys want to make a computer version?
@rotational_aspect didn't find the UDK one, did find a cryengine guy ^^
and going to study Diital arts & entertainment and we'll be using unity cryengine and udk ^^
maybe, when this sin't done yet, i can jump in :D
Cipher
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I think I was mistaken- that CryEngine example was the one I was thinking of.
For my project I use Blender, mainly as I am a beginner with scripting in general and I just like the idea of a combined 3d tool / game engine on a small usb stick for free.
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@Rotational_Aspect: Well, it's just turning ship and moving it in direction where next node is so putting a simple line of text which will detect mine/lock-on it's possible for an unexpected maneuver to occur :)
@Xpand: Wooo, awesome ship-packed video :P Oh, and DarkGDK sucks... loading 3D models is lasting forever...
btw. Here's my simple example of new camera I've just implemented :) By the way you can check if AI difficulty is not too high as I've made them under my preference xd
https://rapidshare.com/files/1099540...meProjects.rar
NOTE: Don't press "c" in-game, if you do just press "r" to restart game. In track selection screen "Tristans Inferior" is not completed so it's just for a simple ride. Some functions has been deactivated in-game due to works in progress in scripting. Brightness of engine flames is low due to missing shader needed for it so It's just light "trying" to make it glow... Airbreaks animations will come in later. end of message
Ah, and "X" button is for accepting things and for thrust...
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Wow it looks awesome. But why didn't you use the 1.2 scale on Cassandra? The ships look way too small... That's the only fault I can find in terms of looks. That and you should put the engine fire without shadows, self-illuminated if you wish. Also Tristan looks awesome. Does Unity support texture painting for terrain?
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Yes, BUT MY FREAKIN PC IS F SLOW LIKE HELL!! xD That's the only reason i can't paint it :> It's so goood I'll get new one this week (it was supposed to be ready to take on friday but Corsair RAM didn't come on time to magazines...).
About scale... hmmm, for me they're too big with this scale xd
As for Tristan maybe it looks nice but track is boring to fly on, especially on lower speeds... gotta correct that :/