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Woooooooooooow!:eek
That rocks.:guitar:rock:guitar
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I'm having spasms of awesome!
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If this goes really really far, would it be a bad idea to team up with a professinal games company, to give it the final bits to make it better than HD, and btw are there going to be SL's TT's and ect
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Did anybody noticed that this track is made out of 6 Wipeout HD tracks? :pizza (i mean track, not environment)
Piece:
1. Chenghou Project
2. Ubermall Reverse
3. Metropia
4. Vineta K
5. Anulpha Pass
6. Tech De Ra (exeption, here is environment)
:rock
btw. I think that TT's and SL's are good and there is no need to "throw" them away:cowboy
EDIT: Now i'm making version suitable for our game, rectangle count doesn't exceed 10000, it is good:)
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Some "ugly" (but with less memory consumption) trees that i've made & track that is looking like this
Trees looks like this (it is not all of them), and can be a lot of them here
Look at this scary underwater tunnel :)
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1 Attachment(s)
Well ive made my first high quality level it will need a software to view it tho
The track is textured hopfully it is in mine
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What program did you use to make this ? (i can't find any to open it)
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That tunnel is quite freaky! :nod