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Xpand can you send the file? I want to try and put it with thd AI? It's a .3ds file right?
Update v1.1= half my track flew away yesterday so, I'm at sq.3 without sq. 1 & 2! Mabey it was too long...
sq.4 is up to Aspect, Xpand or me (to add AI...). Mabey not, I might have to do it... Dayum..
P.S. My 100th post! Ah yeah!
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We can use SketchUp because it exports .dae (COLLADA) files! Blender imports .dae files. Now, let's rock!
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Ships models list update:
Atlas
Tureis
Callisto *NEW*
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Those look really cool! They have a certain Fusion feel to them.
Edit:
Here's some other ships:
Two of these were done some time ago, in the early stages of this project:
Just need to find a way to export them to 3dsmax...
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That's great that you're learning 3DS Max, and i see you've learned a lot after seeing those great made ships:):+ (but something seems wrong with AG-S :g).
btw. How's your Atlantica track? I hope you haven't thrown it somewhere where nobody can find it:P
My track's looks well (i'm rendering a fly-through of Alphard now, and i began reconstructing Pashtun Wheel... looks nice by now:rock), although i concentrated on ships concepts right now as you can see. (thanks for good comment:D, it keeps me working:nod)
EDIT: Woooops.... i think that in hurry i wrote something wrong up here XD But i'm sure you'll learn it :P
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Xpand what does 3DS Max export/import? Same for you Zero, what does Rhino import/export?
Anyone with the pit lane data?
P.S. How do you make nodes in Blender? I got a wonderful idea.
Report: AI Ver.3, good one but, everyone dies but that lonely red cube? AI Ver.2, is the best... I think.
P.S.S. I was busy this weekend with my cuz. He abused MMSF3. Therefore, fatal error according to the laptop...
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1 Attachment(s)
feisar rocket: Here is the recharge and speedpad blend, along with the latest AI.
Nodes are just blocks with a property and materials named in a certain way. However, all nodes need to be 'registered' in the chase target logic (the blue boxes). So if you had 30 nodes, you need to chain 30 track to statements. Also, node placement is VERY important. Too high,low, close to a bend and the AI will crash or do stupid things, so tweaking is essential. This idea sounds interesting- what is it?
3DSMAX imports/exports pretty much anything you like, as it is so popular you can easily get plug ins and scripts to do the task. Rhino I think does basic obj, dxf plus lots of engineering formats.
Xpand, zero3growlithe: Good ships everyone, keep going!
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Here's my Alphard fly-through: http://www.youtube.com/watch?v=W9BCabiRQDQ
btw. Sorry for glitches :|