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lt`s looking awesome!
stevie:nod:+
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Nice! It can make as a "You've recieved a new ship!" animation :D
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Great idea! That would be awesome. I just had to change the music for something a bit more arcady instead of sounding to like final fantasy like this one! xD
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It would be cool if there could be a team racing mode if there is gonna be a new wipeout. You pick who you want on your team and the game could recognize the teams with color coordination. In the game your team mate would be invincible to weapons you shoot or lay down :)
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5 Attachment(s)
Cx-1000
I just stumbled upon this forum while looking up stuff for my own Wipeout like game called CX-1000. I've got some screens available. I haven't finished remaking all the cars, but I have 8 to choose from, 15 tracks planned and 3 of them nearing completion. I have a full GDD outlined. Haven't got the physics right yet but I'm using Unity 3D. Check it out! It uses C#, BOO and Javascript. Any way here are my screens.
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Some nice stuff going on there, dragiron! I'm getting more impressed with Unity 3D the more I see of it. One thing which has foxed me so far is the little things like stopping racers going the wrong way, race postions etc. Have you got any of these working? And if so, how did you do it?
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I'm messing with physics right now too (mostly with collision detection). Can i ask what speed does your ships reach? (in kph if u can [rigidbody.velocity.magnitude * 3.6]) And do you have any idea on improving collisions? Thanks in advance :cowboy
btw. Do you know some good C# tutorials for Unity?
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Just a mini update: had some ideas, and I have come up with a credible way to tell the player they are going the wrong way along the track.
This was one of my annoying problems to deal with so I am pleased this has been solved.
I'm also having fun making destructible parts for my ships. Although I have to accept the limitations of the collision system, I can blow chunks off other ships and target specific sections.
dragiron: I forgot to ask: what system are you using for AI?
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Hey, rotational, do you mind sharing a screenshot of the gameplay. I'm curious to see where you reached! ;)