It won't because it's an 2D post-processing effect, it's not 3D in any way.
Likewise, the 2D HUD will also not look right in 3D.
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Really? Dont we only respawn when destroyed of going off-track?
I agree with you though, restart after being hit by weapons if ****ing too slow... even worst if you eat all 3 rockets in the ass. This is just dumb. Im not saying removing any after-shock from weapon impact, but waiting for an eternity to restart is just too much. Being slowed down ONE single second is more than enough.
It's pretty common to get destroyed and/or go off-track after being hit with weapons fire. Your craft stops responding for a moment - usually just long enough so that you fall off the track. When you respawn - you now have to wait before you can start accelerating. (due to the previous weapons fire)
I know exactly what Yeldar is speaking of - and it's brutal.
I miss the 1.XX weapons power - 1.3+ weapons started using steroids. Although the 1.3 leach beam actually worked (and only then)! Why that got dropped is beyond me.
Is that 1.XX weapon a Pure/Pulse thing? It made me think of Fusion and its ships with varying weapon strengths.
The Tri Rocket can be exploited very well if done right at a start of the race You just Pin your craft one way and fire, instant 3 hit KO. I agree though it should be toned down.
@yeldar and ih8you....i agree can be to punishing..hit by weapon on sol2 drift slllllooowlly off the track..start a slow skydive ..eventually respawn and accelerate..loses 5 seconds easy maybe upto 7 seconds..
I got a great video of this happening on metropia reverse: just after the mag i got shot by something or other then hit 5 mines then got respawned by some rammage (as you do)
upon respawn: .....erm....hello...?...has my X button broken or what...hello?...?...ah...there we go...
It's even worse when you respawn right on top of a bunch of mines and/or a bomb dropped by others as they flew past. That's happened to me a good few times.:(
metropia..when you hit a little rivet nut in the wall.fly backwards then float off into the air..knock out a barrel roll to try and make something happen..eventually respawn on the track..
that for me is the most annoying respawn in the game cos it shouldnt even be a crash as a ship going 800kmh hitting a rivet on a wall would just go past...
mkae L2 a respawn button for online races so we can bypass broken crash respawn sequences..
press the button and that it.
What I hate the most about WOHD is the Fury Track Weapon / Speed Pad activation radius - it's so different from HD.
Honestly - that's the sole reason I don't fly the new tracks - it's just so annoying to me - the level of inconsistency between the pads - even on different Fury tracks.