Wipeout was renowned for its speed ! But now speed will be hard to reach, maybe it was time to convert the game from a racing to a shooter :?
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Wipeout was renowned for its speed ! But now speed will be hard to reach, maybe it was time to convert the game from a racing to a shooter :?
I completely agree L&P. I've just played the game for an hour and had to turn it off as I was so frustrated. My AG systems no longer feels like it used to, it feels slow, sluggish and I need to use more airbrake than usual so my racing line is f*cked essentially.
But the reason I turned the game off tonight was because I played about 10/12 races and I think I managed NOT to get eliminated in 1 of them. The game seems very weapons orientated now and frankly it sucks. I felt a tear well up when I exited the game and was unsure of if I'd be back. I think the new update was a great thing in terms of features, but as for what has changed concerning the physics of the game......:turd
It's made me not want to play anymore :(
I'm onlines now. I'm finding that if you get a bad start then you just get mined to hell, even more so than before. Also, on chenghou project on the first big jump I could not do a barrel roll at all for the first 4 laps. Then on the 5th lap it worked. I think offline was definitely better. Races seem to have very little flow at all now. If I ever host again, I think it's going to be Avalon stylee all the way.
to be a little harsh, it's no more "skills against skills" but "luck against luck" !!
Icarus is the fastest ship in the game? Yes?
Then why do a feel im not gaining a closer gap in a 20lap race at Moa Therma while chasing and AG system which has a speed ranking of 7, opposed to the speed ranking of 10 in the Icarus. Ive noticed this with this patch. Has any other users of Icarus have noticed this?
Harsh but true leungbok. I'm not a great pilot, but I am a competant one, and to get eliminated by spates of mines and bombs almost every race is just eating away at my confidence. I haven't posted a single decent time since this update...has anyone?
@Kigo: As an Icaras pilot I have noticed a few differences in the performance of the ship. It does feel slower, as though the thrust is no longer as high. Could just be me. Auricom feels just as fast now :(.
I'm not so sure about the weapons thing. I've got a few quakes in first today for no apparent reason. One thing I can say is that it seems weapons no longer, or have less of, a rarity level. This could explain the horrendous amount of mines and bombs on the track.
@ Stinkleroy. I think wotan has ;) And with this example i remember that : "if it don't kills us, it'll makes us stronger !". So lets look at this new gameplay as a challenge to improve our skills, cat :banzai
I like your positivity leungbok, but the way I'm going I will need an eternal shield to get any better...my racing doesn't seem to matter much anymore ;)
MInes lasting longer. They were good the way they were. Seriously WTF, the game was already more focused on weapon combat than racing skills.
From the posts when the game came out, Ithink 95% of people were very happy with how it played, so why the game physics/weapons changes. It is not fun to have to dodge the same damn mines the entire game.
I think the main thing I saw was the barrel roll option/tracks/ships were the main thing that people wanted. Spectator mode would be cool, if it didn't slow down the game and make barrel rolls shitty. Please get it out if this is causing that to happen
Alright, no more complaints from me, I'm going to download it and see for myself
I think there should be a list that someone should keep, numbered in a list form for the bugs, maybe with a sticky or something, so the developers can see, so it will be easier for them to locate issues with the game, that should be corrected, rather than seeing a bunch of nuts (myself included) ranting and raving.