jade, it is encouraging that the HP bug hasn't caught everyone. it may be well written, structurally and grammatically outstanding and engaging due to basic plot, characters and developments but it just doesn't hook me. i guess the piloting, style etc. of 3 didn't hook you in the same way wipeout or 2097 did
ace, as lance said, dude, sagarmatha is from 2097, not 3. i guess it was that unmemorable for you as well that you cannot even remember the names of the tracks, hehe!
venom, i respect your expanded upon opinions. may i ask what it is about goteki that you like? i personally love the soundtrack more then any other in the series, although i feel there are no weak soundtracks in the series impressively. each one signals the specific time it was released in its own way, as well as the atmosphere and vision of the game itself. each one fits the game nicely in selection and style.
i also feel the design is outstanding, and i'm a fan of the menu system too, something much derided in other wipeoutfan quarters from what i've seen. as for the flying dynamic, i didn't think it was that light; i feel pure was lighter and bouncier, and pulse can be on phantom, but that's just my limited experience and memory of them!
sonicchaos, it's also the wipeout i grew up with, although the first one was the one i first played and the one which originally blew my mind.