This is all useful information - thanks
Note: We've fixed this issue, (and have tracked down what's causing it) - Patch is on its way.
We'll clean up the leaderboards of these glitched ones automatically too.
Thanks for your patience guys!
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Is the low shield alarm quieter than it used to be? I find a lot of the time I only realise my shield is low when barrel rolls seem to randomly stop working! Then I realise I don't have the energy to do it! Haha
Yes, I totally agree. The alarm for low shield is definitely quieter. I've suddenly exploded on several occasions.
Hey chris thanks
i got a reply from the one with glitched TT time,He said the timer was reset during a corner on metro park but he forgot to save the clip :(
looks like a extremely rare random glitch too... i never heard of it before
Same with me.
Maybe some option to choose in setting to somehow make them different for people that have problems with seeing colors (some of them or generally)?
Like colors that are not usually mistaken in most of color blindness issues, or different shapes (that would help even in total colorblindness)?
not sure if this was in the ps3 version but the total time used for each ship in statistic page is glitched during online play and maybe for all ships
i have 100000 loyalty for mirage... and it says i only played it for 15 minutes :lol
yet i have 1400+ laps with mirage
I'm also going to chalk this up to being a glitch or something because it seems quite strange and unintended.
AI in HD/Fury are far, far less aggressive than I remember them being, and they are *definitely* less aggressive in Elimination modes. I used to waste time on Pulse (and later HD/Fury on PS3) playing Elimination for fun, and I remember the campaign mode Elimination challenges being difficult because of the AI's knack for pulling 180's and perfect-firing rockets or plasmas right in my face.
I'm playing Elimination on Omega, and not once during campaign or Racebox have I been remotely challenged by the bots. In most situations I've actually gotten more points than all of them *combined*. I've yet to see any of them pull a 180 with a plasma or a quake, and it's very rare that I get wrecked. Meanwhile the AI just amble along at race speeds, two of them usually disappear off into the sunset because there's no point in catching them up and they never turn around to fire backwards. This is even when playing on Elite difficulty and Phantom speed, which I remember being particularly nightmarish on PS3.
Meanwhile, the AI in 2048 is hyper-aggressive and rubberbands like crazy in elimination, meaning that they're always there and always turning around to throw stuff in my face - which is great.
I'm treating their aggression in Elimination as being unintended. Can it be fixed? To be fair the AI in HD/Fury could do with some tweaks in general to bring them up to the standards of 2048 (namely weapon aggression and to make them barrel roll in the obvious spots because they attempt BRs in 2048 all the time). There's a huge disparity in difficulty between HD/Fury and 2048 because of it.
That said, a legitimate glitch:
The AI routinely swerve off the big drop on Altima in 2048. I've been meaning to mention it for a while, and just kept forgetting. They have a habit of swerving a little to the left going down, then hard right (probably due to the hill at the top being cambered) and they hit the grass off to the right at the bottom of the hill, respawn, and repeat. I actually lapped two of them during the A+ challenge because they kept doing that, and they routinely DNF from taking out all their shield energy there.
edit again
I just noticed that when AI shield energy is low in Eliminator, all they do is spam absorb (for the temporary shield) and stop using weapons altogether.
Beginning to suspect AI logic for Eliminator is completely busted and they're acting like they're in a race.
Thanks for the patch, devs :)
About leaderboards patch issue, does it avoid to make these bugged records to appear again and also remove the ones already present? Because there are still some bugged scores
what ryuga says, leaderboards still full of broken records ...