Haha, thank you all guys. Anyway, yes, still supersonic, but I realized that if you open a barrier in ZB ( Syncopia, Protozo ecc) after the colour of supersonic, appears another colour, never seen before. Will be another class?
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Haha, thank you all guys. Anyway, yes, still supersonic, but I realized that if you open a barrier in ZB ( Syncopia, Protozo ecc) after the colour of supersonic, appears another colour, never seen before. Will be another class?
There are no more zone speed categories after Supersonic. In fact, Jan checked that by doing over 3300 zones at Anulpha Pass with the glitch on the overpass section (he made sure that run didn't record to the leaderboards, so don't worry about a glitched record). Still Supersonic but the speed keeps increasing normally.
I think that color scheme you say it's the original one, made for the standard tracks but applied to the Zone tracks. I think the developers planned to keep that scheme for the Zone tracks, but then, they created an alternative one, made specifically for those tracks, and dumped the first planned scheme.
But for some reason, they didn't remove it, and because of that, we see two different color schemes for the same speed category, only visible in Zone battle.
I made this three years ago, is the color scheme you mention somewhere in there? Or is it something new?
Oh and all the high res links are dead, so don't bother using those (unfortunately).
Congrats on the record... best I can do is around 80, so yeah. You win the game.
Nah go ahead, it's from the game so I don't own anything.
The color scheme we're talking about isn't in the gallery, but nevertheless, that gallery is a visual pleasure (it's the magic of Zone mode, we can't help it ;)).
I'll upload that scheme soon so you guys can see it.
UPDATE: The photos are already uploaded so you can see that extra color scheme after Supersonic in the four Zone tracks (AKA "PurE 4"). Feel free to add them to the gallery if you want, Darkdrium. :)
There's no equalizers? It looks like it's a blank slate, ie default textures before the others are loaded. I'm not sure if it's something they wanted to add or it loops back because of a math error in the code.
I honestly don't know why this scheme doesn't have equalizers like the others. Probably you're right about you say; I've never thought about that possibility.
Also, I think it's the only scheme which doesn't have a gloss effect.
I honestly don't think that this score is or will ever be possible to be beaten by any normal (aka non Korean supergamer) human being.
I'm very very impressed...
go for 200! lol
seriously very big well done :D