Originally Posted by
mannjon
Thinking over things, there really isn't much I would change. Any type of non-circuit street racing type of game would suck. It wouldn't be wipeout anymore. They did this for 2048, but it only works because of the timeline, and it is still circuit based. There just isn't any reason to have a street racing type of game. Open world also doesn't work. It just isn't that type of game.
No on realism. I like the floaty futuristic controls it has now. If you want to experience real flying, Flight Simulator is a good choice. It makes more sense to have a Wipeout DLC for Flight Simulator rather than the other way around.
I do like RPG elements. I think earning credits and using them for upgrades would be a brilliant addition. In addition to being able to earn upgrades, they should be customizable too. The ships would still keep to their basic attributes, but would have custom options too, similar to prototypes in 2048. Like for example, lets say that you can purchase upgrades to the weapons systems that enable/disable certain weapon attributes. Maybe you purchase the option to hold more than one rocket, but in doing so it adds to weight and drops overall speed slightly. Or what if you could use a different type of lighter material for the ship body, but at the cost of hull integrity. These added benefits and costs wouldn't alter the total overall attributes too much, rather allow a pilot to customize based on personal racing style preferences. Maybe you can disable speed pads for the ability to hold 2 weapons at once. The possibilities would be incredible to add.
Definitely a yes to a League mode. And not a League campaign mode like was in Fusion either. An true online league would be a nice touch. In addition to that I would add a new race mode: Grand Prix, where you set the laps, weapons are off, and you have unlimited energy like a multiplayer timetrial with many laps.
I would also like the ability to select and deselect certain weapons as a race option. So if you wanted to have a green race you could. If you wanted quakes and turbos you could do that too. If you wanted cannons only, so be it. YOU decide.
...and how about a co-op option where you team race against AI with an online friend in a series of races where you race as a team. Quakes and missiles would not affect your team mates, and you earn points in a tournament together. Heck, why not make a separate online option where you can race your team against other online teams? This could also figure into a team League, which would be awesome.
I would also say include a matchmaking option available to those that wanted to race similar pilots based on records. You could enable/disable this option in the race lobby.
All of these things would help to enhance the game without changing it too much. It would keep its original identity but appeal to more racers.