Being in this view is the only way I can fly. Jaminjack is another pilot that uses this view so add us to the list of internal/bumper view pilots!
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Being in this view is the only way I can fly. Jaminjack is another pilot that uses this view so add us to the list of internal/bumper view pilots!
Great video, DrMannevond! That's exactly where I was flying when I switched from internal to external - all over the place! :) It's just so different steering the ship in front of you while the camera doesn't move as much as its nose. You know, as compared to getting screen movement for every tiny move you make.
However: I got into it, practiced a few days - and finally got much better in HD, Pure and Pulse. It's the frigging barrel rolls, as was said before. Do them in a tight corner, only a few millimeters above the ground and you just don't see what's going to happen when you land and boost away. I assume a better pilot can compensate for that, but unfortunately I can't. Therefore, external is so much more comfortable for me.
Anyway, it WAS a relief going back to WO2097 and W3O - and internal view - last night! :)
Ben
That's more descriptive of the actual view...... bumper view. It's really not internal as Dan Locke already alluded to (unless you have your face plastered on the front of the cockpit). A true cockpit view would be awesome. Each ship with different cockpit control configurations. Mmmmmm.
I do agree that it certainly imparts more of a sensation of speed to the game but I rarely use it. It's more for fun. If I'm truly racing I don't use it.
We often call "internal" view "nosecam".
I am also one of those who prefer interior camera. I have so far only tried external camera in one or two races and failed completely. I also feel you get more sense of speed with internal, which makes it alot more exciting to play.
I use the external close camera and I think a cockpit view would be awesome in WOHD.
I could use the internal view but I lose all my marks on the track when I do a barrel roll. I have to practice that.
I have a hard time knowing exactly where the edges of my ship are, to avoid touching walls or falling off bridges...
Internal view would be a great advantage for Zone, simply cause the camera is always pointing straight forward.
It is extremely fun to use, and in almost any other racing game this is the ONLY view I can accurately race with. WOHD I can't thx to BRs. It would be ok if they weren't so vital, but BRs can make or break your race, and I can't be vomiting every other race.
Great TT example from TCK, http://www.youtube.com/watch?v=38nEetT8Ue8
Just for comparison, the 3rd person TT, http://www.youtube.com/user/TarotCar.../3/KFUamK1Qs7A
Hiya.
Since 2097, I've always been nosecam. Wipeout is all about eye blistering speeds, the sheer thrill of trying to go so fast you break the processor!! You get this sensation far more intensely, I believe, through nosecam.
For me it also helps being as precise as possible on turns, really grazing the edges to hit the slick racing lines.
All that said, however, I find nosecam in HD has some serious disadvantages.
-BRs, as people have said, you've no idea where you are, until you land in row Z of the stand.
- The sides of the track are mush less forgiving than say, 2097, and I think external cam does help you stay away for the killer sides a little more.
Those two points aside, however, I stay with nosecam, and always will.
Internal view FTW!
I never thought that it was easier to see what's in front of you when you're racing internal. I thought it was the opposite, when racing a loop for example. But it may well be true in all other places.
The video above is exactly what designers of the next WipEout (if any) should watch. Do something about barrel rolls, please, this is too much!! :)
I have to admit though that keeping a good line after a hard BR is quite rewarding.