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When re-mapping controls in HD you have to remember one important thing.
The L2R2 controls are Analog - which means they have a finer range of adjustments for the air brakes, think of a slope, where the L1R1 controls are Digital, which means the control isn't as fine, it's more like small, graduated steps.
Same goes for the D-Pad- Digital, over the sticks - Analog.
So for ultimate craft control, sticks & L2R2 are the best.
So I recommend if you are new to the game, learn to use these, and don't be tempted to remap them to other purposes just for convenience
Unfortunately, I, like many other old time WO pilots, had stuck in many thousands of hours playing previous WO's on controllers that only had D-Pads and L1R1.
I have tried changing, but I'm beyond hope.
I have never been able to produce a BR using the sticks ever, so my option for remapping are slightly larger than most.
Two recommended remappings should be - Reverse View to R3 - Why? well if playing online it can cause your game to freeze, so you want it out of the way where you won't hit it.
Voice chat should be remapped elsewhere as well, as it didn't work after the first week of HD's release - suggest the Select button
Regarding Airbrake settings - The lower the % = the more sensitive they are [ less pressure you have to use ] - going too low can lose you the ability to successfully doing side slips, so trialing is recommended - try 70%
Acceleration should always be set at 10%
If using L2R2 for Airbrakes, the easiest and most sensible remapping is to set Fire & Absorb to L1R1.
Many a WR holder have posted as using these remapped settings
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As just noted, acceleration at 10% is the way to go. The best way to overcome the issue at hand is to have the lowest sensitivity. That way when you go from square back to x, when you slide your thumb, you won't let off the accelerate hardly at all.
With the airbrake sensitivity, initially when you set it up, try using 50-70%. I keep mine at 60%. The reason to initially decide on a setting, is so that you get used to the handling as you get better at the game. For me, changing even 10% completely messes up how I have learned to sideshift and airbrake. Some would say to lower it for zone, but I personally think you should experiment around in the 50-70% range and keep the settings set permanently.
I personally like to use the D-pad myself. There are many trains of thought over this issue, but I find it easier to barrel roll with the pad as opposed to the stick. I also personally prefer using L2/R2 for braking because you get a little more control over how much speed you lose when you brake. This is a small difference, but when you get up to Phantom, it becomes a huge difference. Even the slightest under brake can cause you to exit a turn too shallow, and the slightest over brake will often run you into the opposing wall. If you are using a craft like Icaras or Piranha, this technique is a must. If you plan on using an Assegai/Harimau/FEISAR, pressure sensitive braking isn't quite as important as just avoiding brakes altogether. While sideshifts are arguably easier using L1/R1, if you get used to using L2/R2, you'll find it easier to brake in the long run.
But still in all of this, you just need to find the right combination for you personally. The only thing that is a must is to set the acceleration sensitivity at 10%. There is no reason at all not to.
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I have a bad habit of using the D-pad to steer, but using the left analog stick for barrel rolls. That probably explains why I can't execute so many of them in regular races.
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I have been using the thumbstick for everything. When I first started playing WipEout, I had grown up playing GameCube games (SSBM, Sonic Riders, Metroid Prime, etc). So I literally could not imagine using the D-Pad instead.
Then I discovered the first WipEout, which was D-Pad only. So I partially switched to D-Pad for a while. I did not go FULL D-Pad until I got Pure and Pulse, because the PSP thumbstick sucks.
Then I started playing 2048, where all of the ships seem to handle better on the thumbstick than the D-Pad. Even the Pir-Hana prototype, which is supposed to only be able to steer with the airbrakes.