How come there can be ion trail without engine flare?!?! They belong together like hammer and nail, 7up and crackers, RR and Assegai, shirt and bottom.
Plus timeline-wise it doesn't make sense.
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How come there can be ion trail without engine flare?!?! They belong together like hammer and nail, 7up and crackers, RR and Assegai, shirt and bottom.
Plus timeline-wise it doesn't make sense.
Ahahah those comparisons made me laugh :D
But you're right mate. Especially the last point is the argument.
But I guess/hope Egg was just kidding anyway ;)
When you see what the guys have done with the ship effects this time round, the last thing you'll be worrying about is the overdue retirement of that bloody flare sprite.
As you can probably tell, I'm not a fan of those big fuzzy sprites.
Egg, you have something personal agains engine flares since you're trying to manipulate the general opinion against them? :twisted
EDIT: I KNEW IT!
the anticipation is killing me...all i can ask is...when???
with this being so good already...is are Studio Liverpool still working on a proper PS3 sequel??? If so, imagine how much more mind-melting it's gonna get...
Egg's words about the flare could be interpreted as follows:
There is no longer an "engine flare sprite", but this does not exclude that there is still an "engine flare". I think that is it. The engine flare is no longer a sprite. :lol
I guess that the engine flare will be in 3d, or generated as some kind of particle system. It probably looks gorgeous.
http://ve3d.ign.com/articles/news/36...ack-List/p1/c2Quote:
wipEout HD Fact Sheet
Publisher: Sony Computer Entertainment America Inc.
Developer: Sony Computer Entertainment Europe (Studio Liverpool)
Platform: PLAYSTATION 3 (PS3) computer entertainment system
Genre: Action-Oriented Racing
Players: Single-player, 2 to 8 players via wireless multiplayer connectivity
Launch Date: TBA
Rating: “RP” for Rating Pending
Overview
Get ready to race at blazing speeds and experience adrenaline-filled, anti-gravity racing action in full-1080p High Definition (HD) running at a breathtaking 60-frames-per-second on PLAYSTATION 3 (PS3). Coming to the PLAYSTATION Store soon, wipEout HD is set to redefine anti-gravity combat racing.
Featuring a selection of the best tracks taken from previous versions of the wipEout franchise, wipEout HD offers meticulously crafted and fully reworked tracks that showcase the processing power of PS3. And for the first time, players will have the option to navigate their ships utilizing the SIXAXIS wireless controller’s motion sensing technology.
Additionally, players will be able to take on the best competition from around the world in online multiplayer modes as up to eight players will be able to compete against each other in a range of online races. And to keep the adrenaline flowing, wipEout HD will include nine tracks from wipEout Pulse soundtrack, all remixed in 5.1 Dolby surround including artists like Kraftwerk, Booka Shade and Noisia.
Available exclusively by download on the PLAYSTATION Store, wipEout HD will set a new standard for the future of the iconic anti-gravity racing series.
Key Features
# PS3 – Get ready to experience wipEout in full-HD 1080p resolution at 60-frames-per-second. Greater processing power of PS3 enables more immersive visuals and sound effects in wipEout HD, heightening the speed within the stunningly beautiful environments.
# SIXAXIS wireless controller – wipEout HD provides full support of the SIXAXIS wireless controller to give the player a variety of choices and depth of control unseen in any previous iteration of wipEout.
# Tracks – A selection of the best tracks taken from previous wipEout titles, meticulously crafted and fully reworked from the ground-up to showcase the full-HD resolution.
* Vineta K – On the southern shores of Makana Island, the circuit at Vineta K snakes in and out of the ocean and across the beaches. The highlights of this 4.4km track include spectacular underwater tunnels and cutting-edge architecture along the waterfront.
* Chenghou Project – The feature-packed circuit at Chenghou Project weaves its way around the offices and corporate buildings of Makana Island's business district. The 4.8 km track contains a tricky inverse-cambered spiral and culminates in a long jump into the tunnelled entry of the final chicane.
* Sebenco Climb – The 4.8 km Sebenco Climb track is cut into the hillsides of Makana's Sebenco mountain range. It features a steep traverse up the snowy mountainside, followed by a breathtaking plunge into an icy tunnel carved through the very heart of the mountain. The final section takes pilots through a challengingly tight chicane before they swing back onto the grid.
* Sol 2 – The 4.4 km Sol 2 circuit hangs suspended in the clouds high above Makana Island. Consisting of a series of fast-flowing, occasionally open-sided corners linked by sweeping straights, the combination of harsh sunlight and blind summits ensure that Sol 2 is a test of nerve for every speed class.
* Ubermall – In the heart of Makana Island's commercial zone is Ubermall, a 4.6 km circuit built into a vast shopping centre. The latter half of the track contains a brief split which rejoins into a narrow hill, followed by an outdoor park section that leads swiftly to the finish.
* Anulpha Pass – The 5 km Anulpha Pass track is located in a custom-built entertainment arena on the east side of Makana Island. Although the track looks deceptively simple from above, the undulations of the track surface and narrow skill-cut are enough to keep any racer on their toes.
* Moa Therma – The immense man-made complex of Moa Therma is located just off the northern coast of Sicily, with around a third of the track surface built using mag-strip technology. The centrepiece of this 5.3 km circuit is the gigantic horizontal loop which sits just above sea level.
* Metropia – The 4.7 km Metropia circuit weaves its way between the skyscrapers and traffic control towers that dominate the Kyoto skyline. Glass-bottomed track surfaces and a stunning vertical mag-strip drop into the depths of the city are just two of the highlights of this popular track.
# Teams – wipEout HD features eight teams from wipEout Pulse, including: Feisar, Assegai, AG-Systems, Qirex, Piranha, Triakis, Goteki45 and EG-X.
# Pilot Assist – Get help navigating your way around the HD circuits with the new Pilot assist feature.
# Five Race Modes – wipEout HD features five race modes, including: Single Race, Tournament, Time Trial, Speed Lap and Zone Mode.
# Difficulty Levels – wipEout HD offers three difficulty levels; adjustable independent of speed class.
# Online Multiplayer – Up to eight players will be able to compete against each other in a range of online races, across several game modes.
# Additional Content via Download – Extra game content will be made available to download and plug directly into the main game, including extra teams and ships, extra tracks and additional events for the race campaign mode.
# Photo mode – During any race, pause the game and select the Photo Mode option. You can choose which ship will be the focus of the camera, and adjust the camera angle, zoom level, and so on. Images are saved to your HDD.
# A Full Arsenal of Weapons – Choose from a wide range of weapons including missiles, rockets, mines and the brand new leech beam.
# Score Posting – Post your best lap times and race records in game (for both offline and online modes) and compare them against other wipEout players across the globe.
# Pumping soundtrack – Feel the beat with 9 fully licensed music tracks, all remixed in Dolby 5.1 surround sound for an even more intense game experience.
# Custom Play lists – As if that wasn't enough, wipEout HD also supports 'Custom Play lists': playback your own music using play lists created in the PS3 XMB (Xross Media Bar).
some nice WO HD stuff from GDC went up yesterday at Gametrailers (warning this link is to the HD version SD can be found here ) including some in-game stuff
enjoy
More importantly about the controller, will HD support the Dualshock 3 in terms of rumble? Older games are being patched to allow this functionality I'm wondering if it will be coded straight into HD since that pad should available before the game.
Yes it does.
There was a list some time ago listing all the games that support the DS3 and if I'm not totally wrong WO:HD was one of the games.
Excellent, RR likes his rumble he does. :P
I think the video came from the pre xmas build
its nice
but its not reflective of final quality, it looks much better now
the ships do have engine trails, just not the sprite based thing Egg dislikes :D
as for a demo and release
when its ready to be released it will be
at the moment
it isnt
and yes it has rumble
and yes it will be released in Japan as well as America and Europe
and no, I've no idea of when and price
:D
*puts on patience hat and sits in the corner*
ok...
this is gonna be gooooooooooooooooooooooooooooooooooooooooooooooooo ooooood
Dont know if anyone else has remarked on it but did you see the release date that thay put on it...2008/12/31 this is directly under the preview trailer
is this for real???
December!! That long, huh? Maybe I do have time to save for it...
I think that is Colin's most informative post to date, maybe? Great info!!
Those tracks...hmmm...I really suck at most of them!
I'm hoping that is Metropia white :)
No it's the black run.
Sweet thats one black run I actually prefer over the white.
Very nice.
This is easily the prettiest Wipeout game to date. I can't imagine what the final build will be like O_O