:lol :lol :lol
anyway i noticed lapsed bombs still a issue :(
and stats page for each ship's team in multiplayer still doesnt count :(
hope these are fixed in next patch (if there be another :P)
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:lol :lol :lol
anyway i noticed lapsed bombs still a issue :(
and stats page for each ship's team in multiplayer still doesnt count :(
hope these are fixed in next patch (if there be another :P)
If you're that fast that lapped bombs are an issue, maybe you need to start hoarding a shield? ;)
(( In all seriousness though, if it's becoming problematic, you're gonna have to learn to counter them in some way lol. ))
try playing on ubermall in omega, bombs are impossible to see
also the announcer doesnt warn you about bombs if its from the previous lap
also you can't really "counter" a lapsed bomb during a turn etc.
Yeah the announcer tells me what just hit me and doesn't really function as warning indicator.
I noticed something about the time glitches though. The other day, I was racing a racebox race and I think it was Sol 2 (I don't remember the exact time or track). I managed to place first on leaderboard after a mediocre race where I fell off twice on the wings going for barrel rolls on Venom or Flash. So I knew that wasn't a top time. Then I saw the time... sure enough it showed up as 0:31.54 or something like that when the actual time was 1:31.54. The minute got truncated, and left the seconds instead. I don't remember what it was that triggered the glitched time, but I got to looking, and the next few pilots after me were things like 0:38.66, 0.39.35 etc. So for all these times, it seemed like the glitch is that the time posted gets truncated. The first real time could easily be found, but I noticed some other similar "world records" that were close to what the world record should be, but off by a minute.
I don't have the game up right now, but a good example would be the Amphiseum. The normal range for top times for laps span from 0:33 - 0:35 seconds. In an earlier post I noted that the speed laps were not messed up. The only way there would be a problem here is if a pilot were to take longer than a minute for a speedlap. So the top glitched time for a time trial for the Amphiseum (venom) might be 0:33.21. Which would actually not be too far off from the real world record which might read 1:33.21, but be behind all the times that had the minute truncated from them.
Hopefully this makes some sense.
i tried what you said, but no luck of it happening
i also tested this sr exploit that i knew of at the release, then i tested this now after patch v1.02...didnt register this time
The patch added a HUGE amount of new times, and the top 100-150 times for SR and TT all seem to be glitched times. This is getting a little out of hand!
Everyone try to be mindful of what could trigger a glitch time so we can report it and possibly get it resolved. Another thing we may want to do is post the last glitched time just before the first legit one. All the veterans here should know what is possible and what is not possible for HD/Fury which might help to clean up the glitch times.
There is NOTHING worse than finally nailing all the tilt rolls for a track, getting all perfect laps, and hitting every speed pad only to check the leaderboard and see you are #258.
they havn't reset the sr boards yet, even i still have some ----- times on the SR boards in hd fury... and i did those 5 days before omega was released
TT? i looked and there isnt any? its just SR
but yeah, sr has been really buggy, even back in the ps3 version
when you did a sub 2 minute on chenghou project phantom SR, you would be rank 6000
also i havnt noticed any new glitched times since the patch has been released... at least for 2048
So potentially stupid question...
Did they update the scores on omega from the old hd fury list? Or were there really just 50000 attempts on various ttacks?
they used completely new leaderboards for omega
another thing with the patch i noticed is turning off player names works in 2048 now :D :D
thanks again cb :P