I meant about it's abilities. Auricom Prototype also heals itself and can't absorb weapons. (Well, unable to pick defensive weapons is the exception.)
Had a bit of a think about the Icaras one (for obvious reasons XD). The trouble with it is, if it can pick turbos and autopilots but nothing else, then likelyhood of getting a turbo jumps from 1/10 to 1/2 and the player racing in it will simply burn around the track collecting turbo after turbo after turbo. That's not very fair to the other players. So they'll have to be some re-thinking done here.
That isn't what I heard about it. Last time I checked, it was (can't pick up defensive weapons, not slowed down by weapon impacts or ship-to-ship collisions).
@dreadofmondays
That's easy. They can just program it to pick up a shield 3/5 times, and a turbo 2/5 times.
Perhaps let it pick up other weapons but it can't use, only absorb?
Hmm... I guess that would work.
Can only pick up Turbos, Shields, and Mines. All other weapons will be dropped immediately to be picked up by another pilot (it is WAY more risky that way).
But that will be super harsh when using in Combat. Completely useless. Nobody wants anything completely useless.
Ahem... I am pretty sure only getting Turbo's and Shields is useless enough in Eliminator. Besides, this ship isn't built for combat.
But I see your point. Absorb it is.
Not a great sign "We never mentioned racebox". Latest from the facebook wall..Would be nice to get some "we're working on it" instead.
if there are still people that can work on making a Racebox mode for this game despite SL being gone.
I hope they do make it.
Not gonna happen. As far as Sony are concerned this is the finished article.