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true, you really need jedi reflexes to use the qirex in this game. when i first got wipeout i actually liked it the best, i'd never played anything like it, picked a ship and tried to master it. i just couldn't do some of the tracks and switched to feisar, before settling with ag-systems.
i'm currently doing a bit of a monster play through with ag-systems but should perhaps try to use one of the heavier ships and see what new techniques i can learn.
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Wipeout
Cannot believe what I am reading! I am new to your forum but have been playing this game for about seventeen years and since the very beginning have used the Auricom ship. The Quirex is faster but it is almost impossible to make it go round corners at speed and the other two are too slow to be serious contenders.
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Qirex no "U" is definitely faster in a straight line than Auricom, but it loses too much speed in corners, regardless of whether you can keep it off the wall or not. It's unfortunately just not a viable contender.
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except for venom altima :)
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I'm amazed no-one has mentioned about the bossting start here either (I checked the similar thread to Wipeout 3 SE). 3rd bar from top is the sweet spot on ur thrust bar. Too low and you will accelerate normally, too high and you will stall and will take you longer to accelerate.
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I have played Wipeout 1 a good amount lately, and have come to the conclusion that the Auricom is the fastest ship on every track. Pitch control off jumps/ bumps is vital though, or the bouncing will cause it to be slower than Ag on some tracks. You need to play significantly different than using the ag though, so it may take days to start " feeling it" with this ship.
On RAPIER speed