not really...
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If I remember correctly,JABBERJAW gave Assayeah a prototype PS3 NegCon.Don't know what happened to it though.
Less simple way: http://ps3negcon.element42.org/
but not really that difficult!
Awesome stuff Element.
Stupid question : Do you think Sony may be interested to make a Negcon for the PS3 ?
Element42, I created account just to work on this project. I am going to build one or two of the adapters to try it with the UltraRacer Wheel. I am great at assembling and soldering but I don't know have to program the chip, are you planning to add more details about that on the site? Thanks for your work on this project.
I will be adding programming details, hopefully sooner rather than later!
I've just had a quick look at the UltraRacer wheel on amazon.com, shouldn't you be able to use a normal PSX->USB converter with this?
I tried the USB converter with no luck. I read somewhere that the Ultraracer was NeGcon compatible, that is what let me to here.
I recently saw a setup that had an xbox controller hooked up to a PC to play FPS shooters with a keyboard and mouse
would a similar set up work for a negcon
or PS3 to PC to PS controller converter to neGcon
and just have the program running on a PC/laptop instead of a board
(and yes the UltraRacer is only neGon compatible even though it shows the R2/L2 buttons)
zer:donutshen
(btw thanks for getting back to me ages ago element42)
I made one using the controller you want to use for the ps3,EXCEPT it is the nintendo version. I will put up a pic if i can, it is on my instant messenger actually. The controller is set into a box for stability ad extra buttons are added for functionality. It works very nicely actually.
The element 42 converter that he made me should work with that playstation version, I can test it out for you later, it is too early right now. Hopefully I can get online later, the computer has been on the fritz.
OK, tested it out, the playstation version works perfectly with the converter,
however
for wipeout hd, you are going to have issues without modification, barrel rolls will be too difficult for access (twisting left/right is way too slow), also, hitting pitch back and turbo is hard. I am sure it could be modified just like the n64 version that I made, adding a few buttons separate for pitch/ left right dpad, and it would be good to go. I am not 100 % positive this would work, but probably.
Thanks JabberJaw for testing the UltraRacer. I am planning to use the UltraRacer mostly for GT5.
Element42, I send you a PM.