Why not make it 3 days, so everyone can feel like jesus?Quote:
Originally Posted by Anyone who has said 4 seconds
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Why not make it 3 days, so everyone can feel like jesus?Quote:
Originally Posted by Anyone who has said 4 seconds
Change of team names perhaps: Icarus to Lazarus? :paperbag
I think there was always going to be an initial storm over this, and I agree with many of the anti-points and the fear of losing the panic and tension that RR described so well. At first it does sound a bit like Halo-racing, but I think we`ve explained enough why a patch would be appreciated. On the other hand I also see the point that for the (hopefully many) new players it will have an appeal, and that I should try before I cry about it. If you`re mano a mano with another guy for the race on the last lap, and you blow up, it will still be a chilling experience and you`ll have lost the win, but you`ll still get some tournament points. Tournament dynamics might change a bit - no more last race assassination/survival battles between the two players who could win. It could make the focus more on the racing than killing in tournaments, but we`ll have to see how it plays. I was kind of looking forward to taking on the role of official photographer after being eliminated, as that role suits my skills quite well! But I think I`ll get over it and won`t let respawning spoil my fun next Thursday onwards. :)
There should be a Beat Zico trophy in Superstardust HD - I cant get anywhere near him in that! ;)
Well the fact that you guys are thinking about adding the option shows that the decision was made responsibly. Lets be serious guys, this game has to do well and if we want to see DLC, we need the masses to keep on playing the game. New options added over time will be great, but first and foremost is to attract the new gamers.
We will always be playing no matter what, hence the decision to leave the option for a later update. It really comes down to order or importance. We need this game to do well so we can all benefit. I wanna be playing this game in a years time still seeing loads of people online.
Give the Dev's time to sort things out, coding aint easy :). Oh and hurry up Colin with the update if you guys decided to do this :)
Just a thought, but most everyone's knee jerk reaction to this has been to say that it will destroy the tension of when the alarms and klaxons start going off and you're about to wipeout.
What hasn't been mentioned yet by anyone is that by diminishing that, you add a new layer of tension to the fact that you just took someone out, and they are now behind you with a bone to pick.
Plus, the first time someone gets picked off, respawns and comes back to get first, I think you might change your mind about how horrible your victory was;)
Stephen : " Icarus to Lazarus? "
:lol
That is simply Brilliant ! i dunno if it's me who is connected to your english humour or you who have some french humouristic roots !
Colin : Due to his cheap price HD will target mass-ps3-owners and of course many new pilots will be introduced to the franchise. I am not against default respawn online : that sounds logical to get attracted to online as many racers as possible and balancing the frustration to be eliminated by a WZ wipeout-fan so they can stay online and improve their skill gradually.
Of course a patch would be absolutely perfect to let us set up a non- respawn online match after a while.
I don't know about Sony's policies related to DL contents : i really hope they release the packs not so close in between them, 4-6 weeks would be reasonable to have time to learn them and also to keep the fanbase happy with new tracks/modes coming constantly.
Looking forward to get my hands on your baby, Colin ( ermm you know what i mean :p )
I am organizing a French Wipeout HD convention this coming weekend in Le Havre, we will be 7 with 2 ps3 and 2 lcd tvs (split screen héhé ;) ), if you want to say a quick 'bonjour' through ps3 chat that would be awesome :)
signed...
cybrpnk
Petition signed. I'm really hoping that a switch-off option is added for this.
Firstly, "omg barrel rolls" - they're scary and unwanted because they change the very nature of the wipeout series from following racing line to following bounce lines, and suddenly making ship bounce a good thing instead of adding to the race time - not because they're new!Quote:
new things can often seem scarey and unwanted, with Wipeout its a scarey territory
- omg barrel rolls
- omg no pit-lanes
- omg every weapon gives energy back when absorbed
- pilot assist oh no !
- respawns in multiplayer
Secondly, "No pit lanes" is not new. Wipeout 1 did not have pitlanes, so this is a return to purity. Yay.
Thirdly, everyone here knows that if you don't have pitlanes and you're going to have shield energy loss (eliminations) in the game, there has to be a way of getting energy. Does anyone even care about absorb?
Fourth, for a very long time "pilot assist" was called autopilot and only lasted for a couple of seconds, so obviously when someone is given the option to race all the time with a partial autopilot feature in a racing game, there's gonna be backlash. I'm not saying it's good or bad, I'm just saying.
Fifth, respawns in multiplayer? ROFL! How nice is that? A superstressful race and you've finally eliminated someone, and gotten into the lead, when the respawned ship sends a quake which eliminates you. And you lose because of someone who came back after being "eliminated". It's going to happen.
I'm glad to read that part of the reason for having respawns in was to prevent crashes and bugs, because that's a reason people can live with.
Thanks for the explanations, Colin. Please remember when you read, that there are good reasons behind the rabid posts made here. It's just hard to see the reasons sometimes, and besides we all have big heads and mouths to match. XD