EA studios don't use beta testers. They don't have the slightest ****ing idea of what that is. The best they can think of is that its an early prototype VCR of the 80's.
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EA studios don't use beta testers. They don't have the slightest ****ing idea of what that is. The best they can think of is that its an early prototype VCR of the 80's.
my biggest gripe at moment is some of the crap crashes and ridicalous delays in respawn..
why not have L1 be respawn button in game..that way all crashes are fair and we dont have to get those really crap glitch crashes like hitting a tiny screw in the wall on metropia fly backwars and float up off to the moon for a long voyage...:nod
and also why are wall scrapes so punishing..if im gonna crash i always chose head on colllison over a wall scrape as i wont get punished as much..this is silly IMO :nod
Are you talking about the 2nd last turn in Metropia, where you're going uphill after the magtrack? Or maybe right away at the beginning? Do you know how to get flying in the area right before the magtrack because I've been trying and trying! It'd be a great spot to take pictures. :)
to be honest there quite a few mystical kiler rivets in the walls on metropia
Ok, I cought myself now for the third time, while lapping the first two or three laps on a
Phantom Speed Lap session, thinking that I was actually racing on Rapier to the extent
that I had to quit the session to look whether it was Phantom or not. It always was. xD
Subsonic is the new Phantom. :P
@Koleax: Subsonic would be cool, but I think it's too fast to be played
well on any track, for example Chenghou and Sebenco.
@il_mago_di_Doz: Yeah Zen / Super Zen would be an ideal speed class
for WipEout. The reason not having Zen as a speed class just yet is simply
due to a lack of testing on how everything behaves while racing at that
speed. From my ZONE experience I can tell that at least Zen would fit quite
nicely for regular races. Up to my point of view there is 'only' one issue, i.e.
the regular crafts are not usable at Zen / Super Zen at the moment, likewise
their Zone Battle counterparts, which do behave rather odd and need a lot
of tweaking to make racing at this speed fully enjoyable. However, there is
already a proof that racing at Zen / Super Zen would work out quite well. The
ZONE craft is a proof of concept. Just imagine using the ZONE craft (or a
similar craft, a slight modification thereof) in regular races with weapons
enabled running at Zen / Super Zen. That would be awesome. :+
The only thing that annoys me in Wipeout HD is trying to beat Zico countless times :mad:. The last turn is luck-based, whether you land a barrel roll or not. Plus, not even my Piranha Fury can beat the unbeatable Zico :(.
i wouldnt say the last onto the bridge barrel roll is all luck..i can do it 1 in 5 times in the tspeed lap..i would neer use it in a race though..
to do it i pitch up high fly as right as possible to the wall on the approach and aim the nose of the craft exactly at the right side edge on the bridge..
the ship may seem like it will miss the bridge but it wont.
oh...btw i do the Br LRL not RLR..im not sure but i think doing it that way makes the ship br the otherway round making the bridge bit easier..but you need to check it out..
:)