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New Unofficial Zone Colors Experiment
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hahaha crazy- do these show up only when you enter zone mode from the Fury HD?
edit: oh wait, I read the description of the first video.. damn now I really wanna try this :P
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Yeah, I should have added the words "unofficial" and "experimental" to the thread title. :)
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Crazy thing, Koleax! :D
Can you tell how'd you manage to have only colors changed instead of two frames being mixed (like on the bug photos you've shown earlier)? Maybe now's the time for me to leave Tekken and go back to Zone :)
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Quote:
Originally Posted by
Koleax
Yeah, I should have added the words "unofficial" and "experimental" to the thread title. :)
Done, well sort of. Can you explain a bit more too, for those of us that haven't followed from whenever you started experimenting? I don't really understand what you've done.
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How the deuce did you do that?! I want I want! :nod
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It started with this bug, also discovered by QjonPL a month earlier. As I took more and more pictures of zone transitions, I reproduced the bug several times. I need to experiment with it more before I can verify these claims. It seems very complex and I'm not sure exactly what's going on.
Once the bug is activated, you have one or more images overlaying the rest of the screen that I'll call a "bug image" or the "bug frame." These images are apparently not restricted to the top layer either and may affect different elements on screen independently. For example, I have been able to change the color of the sky and faraway objects independently from the changing the color of the speed blur, but I have not yet been able to change the color of the rhythm visualizer effects. I am guessing they have something to do with the depth of field and track blur post-processing in photo mode and its effect on the bug frame.
The bug images can be altered or replaced by panning the camera around a zone transition or using some of the effects. It seems easier when the white strip of the transition wave has stopped on a large polygonal object in the foreground. By using a combination of these techniques, it seems possible to make the bug frame a uniform solid color, potentially with a combination of effects. It seems to matter whether the reticle in the center of the screen in photo mode is on a near object or a faraway object. This may alter the balance of the "depth gradient" in zone mode as well as that gradient's colors.
It may be key to find good spots to alter the bug frame, but there is more to it than that that I haven't quite figured out. When I try to purposefully find something uniform I get a washed out bug frame and it doesn't look nice at all. So much of what I've done so far is just from messing around and trying to break photo mode as hard as I could. Really, I tried to break it really good, smash it to bits and get impressionist-looking photos like this.
http://img.photobucket.com/albums/v7...205_124950.jpg
http://img.photobucket.com/albums/v7...205_125131.jpg
http://img.photobucket.com/albums/v7...205_125413.jpg
Running the bug frame through a quake on Eliminator mode factored in as well, but I am not sure to what extent. It does not produce any interesting effects outside of zone, zone battle and detonator. So, for example, the bug frame I had set up in the 1st Attempt videos above produced this in a Time Trial (I suggest averting your eyes, but if you must know what it looks like...):
http://img.photobucket.com/albums/v7...205_160519.jpg
Saturation and Exposure don't alter the bug frame but they do change the resulting photo in atypical ways, mostly altering the colors. It appears there's more happening in the bug frame than just an overlay of a bug image.
That's where I'm at now. I need to work on it more. Anyone who wants to try, just start panning the camera around a zone transition while in photo mode until something crazy happens, then try to mess it up by doing it again and turning effects on and anything else you can imagine. :) Look for something you can use to fill the screen with a uniform color. It may be washed out and you will probably get flickering effects if it was something with a gradient, but keep trying. You might want to avoid photo mode as a means of actually taking pictures while first trying out, though, as it could destroy whatever wanted effect you just created. that's why I don't have a very comprehensive collection of photos for these attempts.
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I am SO trying this tomorrow ^_^
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Wow :O
Loving the "impresssionist" photos. So colourful :D
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I second that. Wipeout psychedalia.:rock
Very cool bug, lol.