'Nazca Remains' concept & development thread
As requested, this is the place to discuss and share ideas for my track 'Nazca Remains'. I'll go back to the modeling work after my exams in the beginning of December and would like to gather lots of feedback and ideas from you guys. First posts in this thread are posts taken from other threads and merged into here, so don't wonder if the conversation flow appears to be corrupted. Let's just all collect some ideas:rock:rock
Here is the storyline for Nazca Remains:
While the 200 meters or more of large line-shaped symbols in the desert of Nazca have always fascinated archaeologists and scientists, the abandoned constructions and buildings mainly remained undiscovered until 2087. That year, an AG-Research establishment bought the whole piece of land for a very large amount. Their goal was to create a iconic racetrack while leaving the remains untouched. While a noble goal, it resulted in a very windy course of the track, and as large amounts of tourists were certain to damage the location, only video broadcast of the races was possible.
With such an outlandish proposition, the project's initial sponsors began to drop out after the circuit failed to make money, and the track was eventually left abandoned. But good ideas never completely go away, and after almost 100 years people are starting to view the circuit as an investment once again. With such a mystical and convoluted history behind both the track and the ruins themselves, the circuit has become iconic in the ARC-150 lineup, and while it hasn't been maintained in years, this seems to only increase the appeal.
In 2185, pilots are once again making their way back to the remains. The track is twisty and challenging, with landslides, collapsed sections and other wear and tear providing rude suprises for any inattentive pilot. Even if fans can't be there in person, the Nazca Remains ARC-150 Grand Prix will definitely be one of the headline events for the new age of AG racing.
Finalized: 30th September 2087
Location: Peru desert
A short video of messing around with the AI in the desert:
http://www.youtube.com/watch?v=XKM0a...ature=youtu.be