Thanks for the reply, i'll see if it can be fixed. If not, i can live without it.
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Thanks for the reply, i'll see if it can be fixed. If not, i can live without it.
I don't know if this is a glitch, but a lot of times when I try to join a lobby online I get an error Code. It should be something like this ( I'm italian ):
Cannot connect to the server.
Cannot use network functions for this application until the system does not connect to server.
( NP-34924-2 )
^ i also get this... it wasnt a issue in HD fury on ps3, however after some tries i can join the lobby
HEY PEOPLE..... STOP!!!!
Please I'm going to ask Hellfire to edit heavily on what has been posted under this thread.
The reason why is.
I originally made this thread for people to report gitch's and bugs in the game, so those at Clever Beans could know about them and fix them, much the same as it worked with Studio Liverpool.
Not for individuals [like myself, that don't have any real power to fix things in the server or game code]
RECORD problems should NOT be reported here.
I'll create a separate thread for that, so please any further record problems, use the new thread.
New page for RECORD glitch's reports are at the link below
http://www.wipeoutzone.com/forum/sho...em-report-page
Thank You .
:guitar
What I suggest to do is to edit the first comment of this thread ( so yours, blackwiggle ) by writing all the glitches reported by users. So they'll always stay on first and main page and be read easily. When they'll fix them, you can remove them. I think it is a good idea :D
I'm finding that certain of my PSN friends' times never appear in my leaderboards. I've reported it to the dev via twitter and they indicated they're working on it.
I'm also finding the explosion sounds of the rockets, missiles and bombs are really lacking in bass. I don't know if it's supposed to sound like that, but they sound pretty pathetic and sort of metallic in comparison to how they were on PS3 HD/Fury. I play on cockpit view and have the sound in surround mode. Anyone else finding similar?
Not sure if glitch or new code. The tolerances for out of bounds aka off track for many tracks is different. Notably, I get counted as off track on uber mall when taking the short cut near the start despite being over the track. Same thing with vineta k. Other tracks in getting away with stuff I shouldn't be able to like the shortcut on chenghou reverse has a much more generous margin for error. Those are just some examples.
Was anything changed for these tracks or am I just out of practice?
So I have a glitch that I encounter frequently since I remapped left to L1 and right to R1 (you know, for barrel rolls).
I see than some times, if i press L1 and R1 fast enough, there will be two barrel rolls which will cancel each other (so you hear the sound but nothing happens at all), and it will remove 30 energy instead of 15.
it was probably overlooked by design because you can't do two opposite barrel rolls simultaneously on the stick or on the d-pad.
Not necessarily a glitch, but it's something I have to put out there. 2048's Zone mode sucks. The reason? Well it comes down to the aesthetic getting in the way of being able to play the damn thing. There are certain speed zones (namely B, A+ and Mach 1) where both the track in the distance and the surrounding borders are all just a flat shade of white, making it basically impossible to judge corners correctly. This has cost me several passes, let alone Elite passes. I need to go back and check, but I don't remember having this issue on the Vita version.
I'd like to see these tweaked in an update to make the walls a bit more visible.
EDIT: Just checked the Vita version, it's much easier to see what's ahead there.
just insane luck or is quake much more common now?
its not rare to see 4-5 quakes in a phantom lobby at all... i seen 7 in a race once :lol