Quote:
Another thing I tried was to use the tracks from the first wipeout on wipeout 2097 as they have the same structure and file names, and some are even the same files in both games. But it didn't work, the game hung up after the loading screen.
yes , there are some files with identical names, and even some of the .PRM files (where the geometry is stored) are absolutely the same for the 2 games. For example the "shld.prm"(c:\wipeout\common\) is the same for WO 1 and 2097(thats the shield's geometry) .If you swap these 2 files , WO 1 wont crash, and 2097 wont either. But i was curious and modified some files with HEX editor(like UltraEdtit-32). In the 2097\common dir there was a prm file with all the ships'geometry(i dont remember its name :( ) the different ships were separated by their names - for example it starts (i think) with: