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Forum: SlipStream GX

Forum for discussing the development of the community-led AG-racing simulator - SlipStream GX

  1. Sticky Thread Sticky: Slipstream GX - Releases and Fixes

    Started by Xpand, 28th December 2012 04:36 PM
    release, slipstream gx
    • Replies: 0
    • Views: 6,227
    28th December 2012, 04:36 PM Go to last post
  2. Sticky Thread Sticky: SSGX development - Official Art (large images)

    Started by TypeProton, 28th December 2012 02:26 PM
    32 Pages
    1 2 3 ... 32
    • Replies: 310
    • Views: 82,626
    18th April 2018, 06:23 PM Go to last post
  3. Post Sticky Thread Sticky: SlipStream GX - BUG REPORT

    Started by docfo4r, 24th December 2012 11:38 PM
    2 Pages
    1 2
    bug, bug report, slipstream gx
    • Replies: 14
    • Views: 11,330
    1st August 2016, 09:00 PM Go to last post
  1. (SSGX Origins) Let's make a Wipeout game! This time for real!

    Started by Xpand, 18th July 2010 12:38 PM
    356 Pages
    1 2 3 ... 356
    • Replies: 3,555
    • Views: 547,378
    2nd November 2018, 04:59 PM Go to last post
  2. Poll Poll: Slipstream GX as a Pay What You Want game

    Started by Xpand, 20th September 2014 03:35 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 16,722
    14th September 2015, 11:03 PM Go to last post
  3. SlipStream GX on Linux

    Started by unnamedXD, 5th November 2013 01:17 AM
    arch, linux, slipstream gx, ssgx, wine
    • Replies: 6
    • Views: 4,731
    1st August 2016, 08:14 PM Go to last post
  4. Left/Right input delay?

    Started by Temet, 6th October 2014 08:21 AM
    • Replies: 2
    • Views: 4,043
    6th October 2014, 12:40 PM Go to last post
  5. New track plans for SSGX (Contribution thread)

    Started by Mike458, 5th December 2013 09:37 PM
    • Replies: 8
    • Views: 4,133
    1st February 2014, 04:42 AM Go to last post
  6. SSGX Installation Thread

    Started by kingpin12345, 14th May 2014 04:24 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 8,581
    23rd October 2014, 07:46 PM Go to last post
  7. Pitch control

    Started by JABBERJAW, 7th July 2013 03:43 AM
    pitch control, slipstream gx
    • Replies: 1
    • Views: 1,577
    7th July 2013, 10:40 AM Go to last post
  8. Video of gameplay

    Started by JABBERJAW, 30th June 2013 04:02 PM
    2 Pages
    1 2
    slipstream gx, statistic videos
    • Replies: 11
    • Views: 4,509
    9th July 2013, 08:37 PM Go to last post
  9. SSGX Forum Avatars

    Started by ImpossibleGamer-, 22nd February 2015 11:31 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 6,725
    10th September 2015, 08:21 AM Go to last post
  10. How's it coming?

    Started by Hybrid Divide, 16th November 2015 06:27 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,788
    20th December 2017, 11:25 PM Go to last post
  11. Slingback - Remixed by Manuel Exodus

    Started by FEISAR_ARCH, 22nd March 2013 02:04 PM
    music, slingback, slingshot, slipstream gx, sunvox
    • Replies: 0
    • Views: 1,254
    22nd March 2013, 02:04 PM Go to last post
  12. Exclamation Torvolution - by CoLD SToRAGE

    Started by Dusk118, 11th January 2013 01:10 AM
    cold storage, torvolution
    • Replies: 9
    • Views: 3,040
    27th January 2013, 08:29 PM Go to last post
  13. SSGX Improvements

    Started by dreadofmondays, 31st March 2014 10:16 PM
    • Replies: 6
    • Views: 3,783
    2nd April 2014, 10:57 AM Go to last post
  14. SSGX Seasons for competitive play

    Started by dreadofmondays, 29th August 2013 03:31 AM
    • Replies: 3
    • Views: 2,167
    17th September 2013, 10:25 PM Go to last post
  15. Racemodes for SlipStream GX

    Started by docfo4r, 16th December 2012 04:44 PM
    5 Pages
    1 2 3 ... 5
    race modes, slipstream gx
    • Replies: 40
    • Views: 8,775
    27th January 2013, 06:04 AM Go to last post
  16. 'Nazca Remains' concept & development thread

    Started by docfo4r, 7th November 2013 07:26 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 6,035
    28th December 2013, 08:46 PM Go to last post
  17. Slipstream vehicle physics?

    Started by derkoi, 3rd January 2013 12:19 PM
    3 Pages
    1 2 3
    physics, slipstream gx
    • Replies: 24
    • Views: 7,320
    18th May 2013, 03:27 PM Go to last post
  18. Arrow Let's Make Some WipEout Analogies! :D

    Started by DDD113, 20th January 2014 04:50 AM
    circuits, comparison, slipstream gx, wipeout tracks
    • Replies: 2
    • Views: 3,045
    20th January 2014, 06:00 PM Go to last post
  19. Post HUD Updates and Ideas

    Started by DDD113, 28th October 2013 01:46 AM
    • Replies: 8
    • Views: 8,116
    5th September 2014, 01:48 PM Go to last post
  20. Arrow Sao Paulo Circuit

    Started by DDD113, 3rd December 2013 01:32 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 7,824
    1st February 2014, 03:47 AM Go to last post

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