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Forum: WipEout Pulse

The place to talk about the official simulation of the FX400 Racing League.

  1. Exclamation Sticky Thread Sticky: Features and Changes

    Started by The Gracer, 4th July 2007 12:07 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 110
    • Views: 229,420
    24th December 2007, 02:22 AM Go to last post
  2. Post Sticky Thread Sticky: List of WoZ Pulse online Pilots around the World

    Started by KANDANG, 26th December 2007 12:48 AM
    • Replies: 5
    • Views: 55,168
    27th December 2007, 12:02 PM Go to last post
  3. Sticky Thread Sticky: In-game Pulse videos

    Started by Asayyeah, 15th February 2008 12:20 PM
    • Replies: 0
    • Views: 36,600
    15th February 2008, 12:20 PM Go to last post
  4. Sticky Thread Sticky: Skins Gallery:.

    Started by CR4SH3D, 25th December 2007 01:43 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 89
    • Views: 243,027
    3rd September 2008, 10:24 PM Go to last post
  5. Sticky Thread Sticky: Bug reports

    Started by wich, 28th February 2008 04:57 PM
    2 Pages
    1 2
    bug, problem, report
    • Replies: 29
    • Views: 284,630
    4th March 2009, 11:26 AM Go to last post
  6. Sticky Thread Sticky: #wipeoutzone IRC

    Started by Neverdown, 17th December 2007 04:19 PM
    3 Pages
    1 2 3
    irc, quakenet, wipeoutzone
    • Replies: 58
    • Views: 188,193
    1st January 2011, 12:43 PM Go to last post
  1. Wow, is this really the new Wipeout game?

    Started by rdmx, 26th March 2007 10:11 AM
    2 Pages
    1 2
    • Replies: 20
    • Views: 24,746
    29th March 2007, 02:33 AM Go to last post
  2. Teaser Trailer

    Started by Yaster, 3rd May 2007 12:13 PM
    • Replies: 2
    • Views: 5,117
    3rd May 2007, 04:56 PM Go to last post
  3. Wipeout features in HGZine digital magazine

    Started by Fascia, 10th May 2007 03:57 PM
    • Replies: 0
    • Views: 3,997
    10th May 2007, 03:57 PM Go to last post
  4. CUSTOM TEAM - Data sheets

    Started by CR4SH3D, 19th June 2007 06:14 PM
    • Replies: 9
    • Views: 7,784
    20th June 2007, 04:34 PM Go to last post
  5. Pulse ingame video!

    Started by eLhabib, 17th June 2007 12:55 AM
    2 Pages
    1 2
    • Replies: 29
    • Views: 19,398
    20th June 2007, 04:37 PM Go to last post
  6. Mag Strip Quake Action? :S

    Started by CR4SH3D, 20th June 2007 10:23 PM
    • Replies: 3
    • Views: 5,194
    21st June 2007, 12:18 PM Go to last post
  7. Full Grid in Ad-Hoc Mode?

    Started by Piranha5p33d5, 23rd June 2007 08:11 AM
    • Replies: 4
    • Views: 5,375
    23rd June 2007, 06:47 PM Go to last post
  8. Wipeout Pulse Wallpapers

    Started by rdmx, 5th May 2007 12:00 PM
    • Replies: 10
    • Views: 10,828
    24th June 2007, 12:19 PM Go to last post
  9. pulse in GAMES TM mag

    Started by DawnFireDragoon, 8th June 2007 01:16 AM
    • Replies: 3
    • Views: 5,359
    24th June 2007, 05:06 PM Go to last post
  10. Pulse interviews.

    Started by Fascia, 7th May 2007 03:26 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 123
    • Views: 59,827
    26th June 2007, 09:24 AM Go to last post
  11. online handle

    Started by mdhay, 29th June 2007 02:43 PM
    2 Pages
    1 2
    • Replies: 20
    • Views: 15,104
    1st July 2007, 06:56 AM Go to last post
  12. Pulse preview on IGN

    Started by infoxicated, 29th June 2007 01:14 PM
    • Replies: 12
    • Views: 9,862
    4th July 2007, 05:58 PM Go to last post
  13. Pre-ordered...anyone??? Models???

    Started by cybrpnk, 4th July 2007 03:48 AM
    • Replies: 5
    • Views: 5,837
    5th July 2007, 12:48 AM Go to last post
  14. Exclamation Pulse Preview Code Impressions!

    Started by eLhabib, 15th June 2007 06:59 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 164
    • Views: 86,970
    5th July 2007, 12:40 PM Go to last post
  15. Sony officially unlocks 333MHz (?!)

    Started by Frances_Penfold, 23rd June 2007 02:10 AM
    3 Pages
    1 2 3
    • Replies: 47
    • Views: 26,221
    5th July 2007, 01:41 PM Go to last post
  16. "datablasts"

    Started by aykay, 6th July 2007 08:26 AM
    • Replies: 4
    • Views: 5,697
    6th July 2007, 12:09 PM Go to last post
  17. Team Ideas

    Started by aykay, 8th July 2007 05:02 AM
    • Replies: 14
    • Views: 10,021
    9th July 2007, 12:29 PM Go to last post
  18. How will Pulse handle latency?

    Started by Frances_Penfold, 27th June 2007 03:37 AM
    • Replies: 14
    • Views: 10,640
    9th July 2007, 05:22 PM Go to last post
  19. A bunch of questions for those in the know...

    Started by Dogg Thang, 4th July 2007 05:21 PM
    • Replies: 19
    • Views: 13,168
    10th July 2007, 05:58 AM Go to last post
  20. Ship physics for Pulse - Analysing the past

    Started by xdirex, 19th April 2007 09:09 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 93
    • Views: 47,246
    11th July 2007, 07:16 PM Go to last post

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