View Full Version : Grip - Rollcage spiritual successor

20th June 2015, 07:38 AM
Early Access available on Steam!

http://www.codemonkey.me.uk/view_blog_entry.php?blog_entry_id=133 (http://www.codemonkey.me.uk/view_blog_entry.php?blog_entry_id=133)

Teaser video of 'Project Grip' made by a (currently) two-man team in Unreal Engine 4. The game is "no clone and...no sequel either".

Kickstarter is live!

EDIT: 50 second reveal trailer: https://www.youtube.com/watch?v=fa9BbLRceCA

20th June 2015, 07:22 PM
Damn i loved rollcage and i still have it :rock:hyper

21st June 2015, 01:59 AM
Jesus. That was way better a teaser than what R8 made for formula fusion! I'm pumped! :hyper

I think R8 should have properly rendered one 10 second cut of gameplay to show as a teaser trailer for Kickstarter. I realize they were still in early development, and that they didn't have very many people on the team at the time. But a 10 second, or even 5 second raw clip of conceptual gameplay could have got them a few more thousand in funds imo.

21st June 2015, 01:29 PM
I hope it can capture some of the feeling of rollcage :hyper

21st June 2015, 07:27 PM
:eek RollCage is making a comeback!!!!!!! RollCage II were frelling awesome even the soundtrack!!! total loved that game!!! I did went to Master Level!! Fast and Furious! Simply brilliant!

Cannie wait if on PS4?!!!


22nd June 2015, 08:19 AM
I bought "rollcage" to PS1, only it is made from "Psygnosis" for music and later I found out it was a great game. :banzai I'm happy to be back in production.

9th July 2015, 10:47 AM
New 50 second reveal trailer has been posted https://www.youtube.com/watch?v=fa9BbLRceCA

10th July 2015, 09:30 PM
I bought "rollcage" to PS1, only it is made from "Psygnosis" for music and later I found out it was a great game. :banzai I'm happy to be back in production.

Get number two, even better, also with soundtrack too ;)

50 sec you say?, simply awesome!!! :eek

stevie :)

4th August 2015, 06:47 PM
Really awesome. Upside down driving? I'm in.

11th August 2015, 04:18 PM
The Kickstarter for GRIP is now open, link is here if you want to donate


13th August 2015, 05:28 PM
found out about this yesterday, and I'm bloody well excited :)

I'm actually more excited for this than FF.

14th August 2015, 11:04 PM
Moshi, totally agreed with ya! :hyper Hopefully soundtrack are good?!


15th August 2015, 02:36 PM
HI Stevie :)

I played through the old soundtrack of rollcage stage 2 and the music was nostalgic but still sounding great in 2015... I hope GRIP sign some good producers for the score.

Rapier Racer
17th August 2015, 08:11 AM
Rollcage stage 3?? I'll take a piece of that! At last, I hope it gets the support it needs.

17th August 2015, 10:13 AM
It seems to be well done, 50 seconds engaging :banzai

18th August 2015, 11:40 AM
Just discovered and backed up.
I would be surprised if they make it :(

18th August 2015, 02:09 PM
While their goal probably more accurately reflects the cost of development (compared to many other kickstarters who definitely underbudget), I too think they're going to struggle to hit the target.

Rapier Racer
18th August 2015, 07:43 PM
Technical Itch, Dom & Roland and Skynet all did tunes for the Rollcage games and they have them on this by the looks of it. That is a pretty bug target though.

18th August 2015, 08:06 PM
what? they already signed up D&R and Skynet? what about EZ Rollers? and the others? man this is taking shape... the RC soundtrack (esp stageII) has always been my fave score from all games.

"turn up a likkle jump n someting sound a way off" ... ENTER THE BEATS BASS AND THE INSANELY OVER POWERED MONSTERTRUCKS. hehe

Rapier Racer
18th August 2015, 10:08 PM
Yeah there's a list of artists near the bottom of the Kickstarter page, hoping to be playing this game!

23rd August 2015, 09:02 AM
Not looking good at the moment. Approaching the halfway stage and they're absolutely nowhere near the target :?

Rapier Racer
24th August 2015, 12:21 AM
Yeah I keep checking back on it, it'll be such a shame if they can't get it going :(

24th August 2015, 06:37 AM
From what Iíve seen in other projects ďlike thisĒ, the success is closely related to the popularity of the former game and, as much as it pains me to say it, RC was nowhere near as popular as e.g. WO which already struggled before SL was shut down. Maybe 2010s is not the good decade for this kind of games? :/ I really hope Iím wrong, though, because I enjoyed the former RC title and Grip seems a very solid successor in every point (technical, art, gameplay and so on).

Rapier Racer
24th August 2015, 08:47 AM
The way I see it these people have no taste, why would anyone buy COD every year instead of a real game like this for example..

24th August 2015, 09:05 AM
Because people are stupid and don't like things that are different. They want the same thing they got last time. Call me a pessimist, but I always expect the worst possible out come with things, and the incompetence of people as a whole is always my expected reason for said worst case scenario. Of course that doesn't stop me from hoping for the best case scenario, I just don't expect it; people are too dumb. :P

25th August 2015, 08:56 AM
I think thereís no such thing as ďdumbĒ people (except maybe people suffering from mental illness or something). But there are people who had a different education, or different taste, or simply who donít want to bother because they donít want / canít afford to spent time and energy on looking for something new.

This happens everyday pretty much everywhere: movies, music, books, you name it. I for one like movies so I try to seek something different (though Iím not avoiding all blockbusters either), but Iím not a great reader so I usually stick to the bestsellers. Thus I can totally understand how people can brainlessly buy every COD title out there and I try to not judge them (Iím working on this but I canít say I always succeed :p).

28th August 2015, 08:29 AM
The Kickstarter has been cancelled. Shame, but I think it was inevitable, they were absolutely nowhere near their target. The game is still in development, details for how to contribute are on their website

Rapier Racer
1st September 2015, 12:28 PM
Yeah i noticed I plan to make contributions when I get paid this week, looks like they still plan to try for a PS4 release. I think it'll be all digital but I have no problem with that if I get to play this game!

Hybrid Divide
30th November 2015, 04:11 PM
Here's an IGN article about Grip, a spiritual successor to Rollcage.


WipEout gets some good mentions in the article, as does Formula Fusion, a ways in.

Figured you'd all want to read it.

15th February 2016, 07:54 PM
If you haven't noticed, the game is now available on Steam Early Access

It's only in early alpha at the moment understandably, but from the limited content there is it's obvious they've nailed it. It's Rollcage in all but name :)

15th February 2016, 09:09 PM
totally going to buy it, never played rollcage but this looks awesome, look at this new early access video, really, crazy game :|


also i'm too excited too see how beaufitul landscapes and worlds they can create, can't wait!

15th February 2016, 10:47 PM
If only you could keep going in the forward direction after doing a 180į instead of having to do a U-turn. Has this already been suggested?

16th February 2016, 09:32 AM
That's one thing I did find irritating, I remember in Rollcage that the camera kept facing forwards no matter what happened to your car which made it much easier to recover from.

16th February 2016, 11:59 AM
That is typical rollcage! Really happy with that. Looking forward to playing. ....

stevie :)

Rapier Racer
22nd September 2018, 01:45 PM
So I've been watching the development of this game for a while hoping it would see the light of the day. Its now up for pre order on all platforms of anyone is interested priced at around £35. I bought the early access version on steam and I can tell you it was worth the wait Rollcage is back :D roll on November

Edit: Forgot to post this link, one of the developers modified some code to make the original Rollcage work on a modern PC gaming set up, he got the go ahead from Sony so its all good