View Full Version : Making of Wipeout interview in Play issue 245

22nd June 2014, 12:09 PM
Hi guys, been a while since I've posted around these parts! Since my last check-in I've become a games writer, and recently knocked down one of the games on my most-wanted list by doing an interview on the making of WipEout. It's a four page feature with contributions from Nick Burcombe and Damon Fairclough, and concentrates solely on the first game.

As you might imagine I can't post the full article up here, but you can find it in Play issue 245 which is on sale both physically (https://www.imagineshop.co.uk/magazines/play-issue-245.html) and digitally (http://www.greatdigitalmags.com/view/play/2935/play-issue-245). There's a little teaser for it below. Do let me know what you thought of it if you decide to pick it up!

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xap1/t1.0-9/10351895_10154269219655514_8861680608806175671_n.j pg

22nd June 2014, 11:35 PM
Can you tell me what it says on the Quirex picture's label on the left? I'm kinda curious about that and I can't seem to DL it for any reason. The websites either don't load or can't find the product.

22nd June 2014, 11:50 PM
While the game is obviously technically dated, wipEout's art direction remains as striking as it was in 1995

you can read the first page of the double spread on the google play page as one of the preview images.


23rd June 2014, 05:08 PM
I can't, google says that the newsstand isn't available in my country.

23rd June 2014, 05:34 PM
Awesome, will have to pick it up! Good to see you back :)

24th June 2014, 12:33 AM
I thought Damon finally buried WipEout. I thought wrong ^^