PDA

View Full Version : WipEout HD delayed due to technical issue



Pages : [1] 2

Axel
17th July 2008, 08:21 PM
There you have it lads. Ah shyte :(

http://www.eurogamer.net/article.php?article_id=191929




WipEout HD has yet to be released because of a "specific technical problem", but Sony hopes it will be out "before the end of the year".

"There is a specific technical problem with WipEout that we have to solve. I can't go into details but it is a really, really tricky technical problem that no region has been able to solve at the moment," Sony Europe boss David Reeves told us when we hassled him about the game's progress this week at LA.

"I think it will come out before the end of the year but it is something that was just very difficult to get to grips with."

Which is a shame, because WipEout HD looks great and we were pretty happy with it when we got to play around with an unfinished build a few months ago.

WipEout HD features eight tracks borrowed and spruced up from the excellent PSP games along with online multiplayer and the promise of downloadable content. It also aims to run at 60 frames-per-second in 1080p.

ColdRem'S
17th July 2008, 08:25 PM
Colin, have you any comment?Pleaaaaaase!!!

RJ O'Connell
17th July 2008, 08:30 PM
I don't think 60FPS/1080p is the problem as one user implied.

Maybe it's online debugging, maybe it's trophy support. But I'd rather SL take their time to work out the issues than release a buggy game. I think we all remember our reaction when told the DLC ships for Pulse wouldn't be available for use online. I don't want any more silly bugs like that in HD.

ColdRem'S: Colin has been very tight lipped about what's keeping the game off the e-shelves ever since we were told the game was "99% finished". Maybe it could change, but I know for certain the number's around 85-90% now.

piper999
17th July 2008, 08:36 PM
Classic Sony train wreck. Again. Unfortunately.

But as long as it is a "really, really, reaaaallly tricky problem honest" then I guess that's ok then.

piper999
17th July 2008, 08:38 PM
Colin, have you any comment?Pleaaaaaase!!!

Maybe nobody told him about it?

RJ O'Connell
17th July 2008, 08:43 PM
piper, Colin is part of the development team that is making WipEout HD, if I recall he is the lead designer of Pulse and HD as well. I think he would know about any issues with the game's development to this point, and if there is a problem he didn't know about, someone certainly would have told him.

Coincidentally, he's online right now and viewing this thread by the time I finish this edit.

piper999
17th July 2008, 08:45 PM
piper, Colin is part of the development team that is making WipEout HD, if I recall he is the lead designer of Pulse and HD as well. I think he would know about any issues with the game's development to this point, and if there is a problem he didn't know about, someone certainly would have told him.

Coincidentally, he's online right now and viewing this thread by the time I finish this edit.

It was actually a joke based on the legendary lack of internal communication at Sony.

mangaroo
17th July 2008, 08:47 PM
/me cries =(

say it aint so..

Colin Berry
17th July 2008, 08:47 PM
When the head of Sony Europe says he cant go in to detail then you can hardly expect me to.

At least something has been said, it should end all the July 15th I mean 16th I mean 20th nonsense

piper999
17th July 2008, 08:49 PM
When the head of Sony Europe says he cant go in to detail then you can hardly expect me to.

At least something has been said, it should end all the July 15th I mean 16th I mean 20th nonsense

What about the 99% no 97% stop bothering me about it nonsense?

Darkdrium777
17th July 2008, 08:53 PM
I don't think you should have said that...
After all, he has no obligations to give you answers, and percentages like this are always estimates.

Suit yourself though, if you like whatever may come at you. :-

piper999
17th July 2008, 08:58 PM
I don't think you should have said that...
After all, he has no obligations to give you answers, and percentages like this are always estimates.

Suit yourself though, if you like whatever may come at you. :-

I don't see why anyone would be upset.

mangaroo
17th July 2008, 09:04 PM
i guess we'll all have to push pulse to the max...some more :) hope you can add some more stuff if it takes a long time to fix the technical problem

kanar
17th July 2008, 09:05 PM
We can wait. I really want next gen games. I'm fed up with pc-like multi-platform games. I bought a ps1/ps2/ps3 to play awesome/third party games like wo-god of war-FF-MGS-shadow of the colossus=kind of dream, not Half life thing or mario thug life stuff. I believe in CELL processor. I want a GREAT wipeout HD. Kazunori Yamauchi said Gt5 in 2010, we can say we're lucky here!

Colin Berry
17th July 2008, 09:07 PM
What about the 99% no 97% stop bothering me about it nonsense?


What nonsense ?
The game was almost finished
An issue arose
Its being fixed


I never said stop bothering me but I did find the posts along the lines of "OMG its out tomorrow my binman told me and its a 15gig install" a complete waste of everyones time.

RJ O'Connell
17th July 2008, 09:10 PM
I don't see why anyone would be upset.
Oh, me either. I mean, I certainly don't take offense when someone thinks he knows more about what's going on with the game than someone who actually makes a living designing it. And I especially don't find anything wrong with taking a confrontational attitude with the aforementioned designer.

I'm sure you know everything about the delays and the bugs, and I'd really love to hear the truth about WipEout HD. Spill the beans!

[/HEAVY, BLATANT, OBVIOUS SARCASM]

Rubix42
17th July 2008, 09:30 PM
Thanks for the info Colin. It's nice to know our speculation was way off the map.

ColdRem'S
17th July 2008, 10:01 PM
Well, Thank you Colin, as usual, you're here and you try your best...
Don't pay attention to posts pretending to know when the game is released, this is just a way to kill some time...
However, we're all (I guess) very disappointed by this (new) delay and it's getting harder and harder to stay patient, even more when there's such a bad communication by Sony.
The most frustrating thing in this whole story is that we have no idea of how long we have to wait for: August? September? November?
I assume Sony hasn't communicated about a date because even you don't know when the problem will be solved, but I'd prefer having a "far away" solid date rather than a vague "by the end of the year".:frown:

Axel
17th July 2008, 10:07 PM
I think most people are just upset that the info had to be forced out of the Head of SOE. It was as if they were going to let it slide if no one had asked them. Man Sony really must be crazy if they can delay this game without anybody noticing.

But as usual, thanks Colin. Hope your boys and girls can fix the problem soon.

Rapier Racer
17th July 2008, 10:10 PM
Well at least now there is some infos, wonder what the problem is? The old crippled download ships bit? He said something no region has solved which makes me think it's some sort of issue with the online aspect?? Sure sucks ass that it might not be out till the end of the year, big time :frown: This entire generation is starting to suck ass on the delaystation. (Big time PS fan here, allegiance weakening daily.)


What about the 99% no 97% stop bothering me about it nonsense?

.... k so I'm not denying that I've thrown some heavy criticism at SONY myself, but thats SCE in general, I think though, that taking that kind of attitude towards the lead guy of HD is crossing the line, he doesn't have to post here remember?

Which sort of brings me to the next point, from what I understand it's not Colins decision to stay silent when a delay occurs, so the frustration from the lack in info should be guided elsewhere, I feel it also though, it's not hard for someone at Sony to announce the games is delayed due to technicalities or just say it's delayed for at least X months, other devs do it so I don't see what the excuse is.

It's a poor show that a gaming site had to prod for the info I bet Sony would have said jack **** for months to come otherwise.

chrominance
17th July 2008, 11:48 PM
Joystiq says it's delayed for "extra features." (http://www.joystiq.com/2008/07/17/missing-e3-wipeout-hd/) SCEE should try staying on message for once. Is it extra features or a technical glitch? (I did enjoy the description of how they cornered an SCEE spokesperson to get the info--seems like any piece of info that doesn't come from Colin always has to be beaten out of someone!)

KIGO1987
17th July 2008, 11:54 PM
Im going to wait in silience for the release of HD. Standby and see how some theses threads evolve. Everybody is getting shitty and toxic, Colin, the Mods, WZ users and the consumer. Maybe its best to have a quite down phase for a while. Im wondering wheres Lance? I havent heard of him since the post he did on one of my threads.

RJ O'Connell
18th July 2008, 12:00 AM
The mods haven't quit, but damn did they pick a bad time to get some fresh air.

Speaking of which, I need to go to the mall, socialise with people, SOMETHING other than check this and the Release Date thread 5 zillion times an hour! O_O

Task
18th July 2008, 01:57 AM
Wow, busy thread.
While I'm sure everyone would like to know on what exact day we can go out and get us some WO:HD, I can at least explain why that's not gonna happen.
When you've got a program bug that's based on a merely okay solution to a really tricky problem, then your two options are to either 1) release with that known issue, or 2) find a better solution to the tough problem. 1 is a very typical response, that's why so many online games suck, because online gaming is a very tough nut to crack.
It looks like they're going for 2 here, which is really good.
However, there's no way that anyone could reasonably guesstimate as to when it'll be fixed. It's impossible. Could be weeks, could be months. No way to say till they've got a good solution.

So pull our your previous-gen console and put in yer favourite WO and re-live your favourite past success of the franchise, HD is gonna take a while.

supersocks
18th July 2008, 10:20 AM
I think they just want to release it in September in Europe (1-3, Pure). Bad idea to release it any other time (Fusion, Pulse)

;)

Nadia Elenova
18th July 2008, 10:49 AM
I would like to try the "unfinished build". No chances of a demo or something, right?
(Hi Dogg Thang, hope there's a HD skin editor to see what you can do)

Axel
18th July 2008, 11:57 AM
Yeah I'm kind of resigned to think we are going to get a September released as well. Oh well, thats when i planned on getting my new 32" HD TV anyway so :P

I bet you any money that we will see some extras. Hopefully 10 tracks in the final build instead of 8 Colin? ;)

dobyblue
18th July 2008, 02:13 PM
Come on now Colin, even my binman knows that the head of Sony EU knows sweet bugger all about the issues with WipEoutHD compared to you.

supersocks
18th July 2008, 05:51 PM
Hopefully 10 tracks in the final build instead of 8 Colin?

No! The actual track and ship count must be powers of two!

:P

RJ O'Connell
18th July 2008, 06:02 PM
Not necessarily, Sox. Wipeout Pure, with all the DLC available for PAL players, doesn't have but 28 tracks. Which isn't a power of two.

Why isn't Lance handling this mathematical jargon? XD

Paradoxx
18th July 2008, 06:07 PM
60FPS/1080P = PS3 overheat ? ...

RJ O'Connell
18th July 2008, 06:28 PM
Haha wow. The GameFAQs board for Wipeout HD is already talking about this game being vapourware.

People are really fickle nowadays...:/

Darkdrium777
19th July 2008, 04:24 AM
People are impatient and like to complain when even the smallest thing is not "right" according to them.

Most recent example in Sony's case would be firmware 2.40/2.41. People where screaming for "IN GAME XMB!" for the better part of the PS3's life time. Now they got it, but they're like: "That's not what we meant. What we wanted was in-game chat, music, messages etc." :/

cybrpnk
19th July 2008, 11:57 AM
^^^

i'm waiting for the in-game make my breakfast firmware...

G'Kyl
19th July 2008, 01:18 PM
People are impatient and like to complain when even the smallest thing is not "right" according to them.

Yep, that sucks. Most ppl cry wolf before they think...


Most recent example in Sony's case would be firmware 2.40/2.41. People where screaming for "IN GAME XMB!" for the better part of the PS3's life time. Now they got it, but they're like: "That's not what we meant. What we wanted was in-game chat, music, messages etc." :/

... although in this case people are right to be disappointed. Because what do you want in-game-XMB for? Exactely: many things Sony didn't deliver on. It's a bit like building a school for the kids in South Africa and not getting teachers in there as well.

Ben

Avenger2197
19th July 2008, 01:41 PM
I think a major problem with most people is they want instant gratification, and programming doesn't work under those guidelines. Things must be tested, approved, re-tested, and so on, etc.

I wish SL the greatest of luck in solving this problem, and hope for a speedy release when it is finished.

G'Kyl
19th July 2008, 09:45 PM
I think a major problem with most people is they want instant gratification, and programming doesn't work under those guidelines. Things must be tested, approved, re-tested, and so on, etc.

Absolutely! And they better QA it right next time... ;)
In terms of "operating system" features and online functionality Sony has one problem: Microsoft is one generation ahead. And gamers know. Simple as that. Honestly, I see a dark future for Sony these days... MS has more games, better looking games, and they get their exclusives earlier. This isn't about WipEout, mind you and I couldn't care less about WHEN it's coming out. The market, however, usually does...

Ben

Wip3ou7
20th July 2008, 03:29 AM
So SL has encountered some kind of problem with wipeout that other dev teams around the world have run into also, but have never found a solution to. I'm really wondering what this "technical issue" could be? The comment made by SONY makes it sound like the problem is insurmountable. To me it seems like it will be a f'ing miracle if WipEout HD is ever released... so if they fix it we should consider SL to be the pimp daddy programmers and WipEout HD for breaking some kind of new ground right? /sarcasm

C'mon SL, solve the issue so we can award you with the cash money.

Sumimasen
20th July 2008, 07:35 AM
I loved the way Colin referred to our speculating on the release date as nonsense! That pretty much sums up what sony (and most likely SL) thinks of it's customer base! Well excuse US if we actually care enough to want to know when we can get our hands on YOUR game!!!

Maybe we should all just forget about WOHD and go and play some great games that are available now? Oh yeah, I forgot, they're all on the 360. Oh well. Good job I've got one of those too...

I can stop all this release date speculation 'nonsense' and put WOHD completely out of my head. Looks like it's going to be a year late now, and frankly I'm losing patience both with it, and the PS3...

:evil

alka16r
20th July 2008, 11:12 AM
I loved the way Colin referred to our speculating on the release date as nonsense! That pretty much sums up what sony (and most likely SL) thinks of it's customer base! Well excuse US if we actually care enough to want to know when we can get our hands on YOUR game!!!

Maybe we should all just forget about WOHD and go and play some great games that are available now? Oh yeah, I forgot, they're all on the 360. Oh well. Good job I've got one of those too...

I can stop all this release date speculation 'nonsense' and put WOHD completely out of my head. Looks like it's going to be a year late now, and frankly I'm losing patience both with it, and the PS3...

:evil

Well I'm very disapointed and sad.Not because of all this **** in the "miscomunication" of Sony but just because I cannot play WOHD.Such a delay is unbelivable even concerning Sony! I really hope that the released game will worth all this await. Imagine that the game is a **** onceit'll be released?!! For sure I will re sell my PS3 and buy a 360...

Dogg Thang
20th July 2008, 11:37 AM
I think a major problem with most people is they want instant gratification

I think considering where this was at a whole year ago, at E3, it's a little unfair to call people's desire for it at this point 'instant gratification'. I think, for a lot of people, any gratification would do.

G'Kyl
20th July 2008, 07:13 PM
So SL has encountered some kind of problem with wipeout that other dev teams around the world have run into also, but have never found a solution to. I'm really wondering what this "technical issue" could be?

I bet it's something along the lines of French people being able to pick up information faster than anyone else in the world (hence Arnaud's Uber-skills). So, right now, Liverpool is probably doing field studies in order to find the nation with the longest reaction time (Red Bull strictly forbidden for test subjects within 24 hours of the experiment). When they found them - they'll make WOHD slower - just enough so that everyone can compete against each other in Phantom.

No?

Well, then I'm out of guesses. And sorry for being silly. ;)

Ben

Colin Berry
20th July 2008, 09:35 PM
I loved the way Colin referred to our speculating on the release date as nonsense! That pretty much sums up what sony (and most likely SL) thinks of it's customer base! Well excuse US if we actually care enough to want to know when we can get our hands on YOUR game!!!



No what I referred to as nonsense was people making stuff up about the release date, claiming to have sources and getting the hopes up of others.

We know people want the game and are impatient for it, but as has been said by David Reeves there is a reason for the delay and its unfortunate.
If that means people go and find enjoyment in other games or other machines, all power to them, I'd rather people were off having fun experiencing games than worrying over the release of game be it ours or anyoone elses !
Hell I am actually GLAD that the new warcraft expansion has been delayed as it means i can focus on some other games.


Trust me, no one more than the dev team wants to see this game out and available.

Axel
20th July 2008, 10:35 PM
Don't worry about it Colin, unfortunately some people are so impatient. I bet you any money that these would be the same peeps to flame the hell out of you if the game was released with the fault :(

Anywho because of this, I was able to borrow my mates PSP and play PURE. I'm in love with this game and has made my appetite for HD even worst :P

taqili
20th July 2008, 10:48 PM
I agree with the Dogg, it's not about impatience it's about the little things that keep adding up to Sony not showing that they care about Wipeout any more. It'll be nice to look back in retrospect and say, wow, they really did need to change that or something along those lines. However, it's unfortunate that Colin said that the game was 99% done and then this huge NDA affair came up. Couple that with the lack of advertising and the inability to support Pulse and you have a conspiracy theory hodgepodge.

Avenger2197
21st July 2008, 02:51 AM
I think considering where this was at a whole year ago, at E3, it's a little unfair to call people's desire for it at this point 'instant gratification'. I think, for a lot of people, any gratification would do.

Firstly, my apologies for not making it clear, but I was refering to the general attitude of gamers in general. It was not directly related to WOHD. Do I want HD to come out as soon as possible? Of course I do, but I for one am willing to wait. I would much rather have a game that has no problems in it when released, than some of the current library of PS3 games that are filled with bugs.

That's all I have to say, so I won't be joining in any more discussions on HD until it IS released. I feel it better to stay quiet, and endure the wait. Again, my apologies.

Sugar_from_OTW
21st July 2008, 06:10 PM
I heard what holding the game us is that they're putting in licence tests. You need to get a perfect lap on sol 2 at rapier speeds to be able to race in the sunday cup.

Also, adjusting the spring rate and tyre pressures does nothing!

GalacticSpartan
21st July 2008, 07:47 PM
Hmm...that sounds a little weird. Why can`t they put Wipeout HD in the X-box 360? Just wondering ^^;.

Rapier Racer
21st July 2008, 07:49 PM
lol! Because it's a first party title, Sony owns all the rights, was that sarcasm? Hard to tell.

GalacticSpartan
21st July 2008, 08:21 PM
D: Well that sucks, but oh well, it`ll be out sometime.

swift killer
22nd July 2008, 10:30 AM
I think the problem they've come across might be one thats plagued all other developers..... my guess is it may be physics engine related, possibly with the collision masks, because i've seen collision mask problems/glitches in every ps3 title so far.

But, on the brightside, SL have time to cram more content into the game while the problems being sorted, aint that right Colin? ;)

*coughs*clssictrcksplz*coughs*

Rapier Racer
22nd July 2008, 11:48 AM
I wonder if all this will put the price of the game up? I hope not nails in the coffin and all that.

rdmx
22nd July 2008, 01:49 PM
swift, while it would be great for SL to add more tracks while they work it out, with every game, software or indeed hardware, they need to reach a point where from there on, all features are locked down. And while it may seem like this is a convinient time to put some extra tracks in, you may get some feature creep happening, and that certainly isn't a good thing. That delays release dates even further. Let's all hope SL (and indeed the rest of Sony) can figure out what is going wrong and have us playing high-definition AG racing sooner rather than later.

Frances_Penfold
22nd July 2008, 01:59 PM
There is a whole lot of stupid on this forum page, and I hate to do anything to contribute to that.

But for what it is worth, "connected" neogaf posters-- folks that have revealed correct information of this sort in the past-- have heard that the delay relates to Wipeout HD failing epilepsy testing required for video game releases.

It's a bit of a read but you can find the discussion here:
http://www.neogaf.com/forum/showthread.php?t=327708

Emphasis: this is rumor and quite possibly incorrect. To me, it does make some sense. It would be a technical issue that has a nebulous solution-- providing an uncertain release date to a game that seems to be, by all accounts, essentially finished. Certainly Sony would be in no hurry to advertise the nature of the delay. Finally, having seen the "zone mode" vids for Wipeout HD, I could imagine there being some problems of this sort :dizzy

Rapier Racer
22nd July 2008, 05:15 PM
Eh? If that was the case couldn't they just put a huge warning on as the game boots saying something about epilepsy? This has to be crap people who take these fits surly know not to play.

Hellfire_WZ
22nd July 2008, 05:36 PM
Considering the NDAs the developers are bound by, I find this highly unlikely

lunar
22nd July 2008, 05:49 PM
http://www.computerandvideogames.com/article.php?id=193765

Is CVG a reputable site? If so this is the first time I`ve seen this not just as a forum rumour.

I just Googled "video games epilepsy test" and the link came up on page 2. There does seem to have been some fuss over this issue in the UK recently.

Dogg Thang
22nd July 2008, 06:21 PM
CVG is usually pretty reputable. Well, there you go.

Darkdrium777
22nd July 2008, 06:28 PM
Hmm hopefully the delay will not last six months like predicted.

eLhabib
22nd July 2008, 09:07 PM
Today, Sony of Austria told me they have end of August listed, but I guess that's wishful thinking...

Frances_Penfold
22nd July 2008, 11:03 PM
For what it's worth, some links related to the rumored nature of the delay...

Westminster Hall debates: http://www.theyworkforyou.com/whall/?id=2008-07-01b.225.1)

Sixthaxis article: http://www.thesixthaxis.com/2008/07/22/wipeout-hd-causing-seizures/

CVG article (= Lunar's article mentioned above): http://www.computerandvideogames.com/article.php?id=193765

Another neogaf thread (for general amusement):
http://www.neogaf.com/forum/showthread.php?t=328243

Darkdrium777
23rd July 2008, 04:26 AM
Haha some posts in that thread are just gold, like the Simpsons one xD

Wip3ou7
23rd July 2008, 07:17 AM
You know, this could be a real threat to the game... if the epilepsy test is really whats holding it back then it could mean a huge delay and a huge change in the game, or maybe even it not coming out at all, considering the nature of wipeout.

Axel
23rd July 2008, 08:22 AM
Hmmmmm is this epilepsy test a new thing or something? I swear the previous wipeout's (apart from WO3) were very flashy!!

TBH it doesn't sound like a "technical" issue, more like a "design" issue. So I don't think that can be the issue.

Heres to hoping they realised that the HUD would make the PS3 blow up and they have to revert back to the old one :P

Edit: Hmmm I think I know what it is. Did anybody here feel weird when looking at the vids with the crafts boosting forward? I don't know about you guys, but that "blur" effect made me feel sick :(

mdhay
23rd July 2008, 08:50 AM
That's probably it.

rushin
23rd July 2008, 09:12 AM
would be nice to think that was it, mostly because i didnt like said effect at all.

but doesnt really fit the 'very, very tricky technical problem that no region can fix' too much, surely they could take it out in 6 hours not 6 months?

mangaroo
23rd July 2008, 09:21 AM
i really hope its not that effect, i quite liked it! felt immersive - im just afraid if this epilepsy thing is true then they'll will decrease the amazingness of the games to get it to pass....

But, if there are any die hard epileptic fans of wipeout out there that otherwise wont be able to play the game, then i guess its all good under-the-superfast-hood

Wip3ou7
23rd July 2008, 09:37 AM
Come on Colin shed some light on this for us! The customer base is demanding a statement!

eLhabib
23rd July 2008, 09:40 AM
Let me restate that for you:
The hard core fanbase kindly asks for some hints in the right direction. Thank you.

that's more likely to produce results, but don't wait for it, I bet Colin can't talk about it, otherwise he would've.

Rapier Racer
23rd July 2008, 10:39 AM
I wonder if like someone suggested, if the this epilepsy thing is true that its the Zone mode causing the problems.

Would it really take 5 months for you to strip that mode out the game guys?

SpaceCake
23rd July 2008, 10:49 AM
I remember in the manual of wipeout 1 there was a warning about epilepsi. Can't they just bring out wohd and put in this same warning and let us find out :nod

Axel
23rd July 2008, 10:51 AM
I wonder if like someone suggested, if the this epilepsy thing is true that its the Zone mode causing the problems.

Would it really take 5 months for you to strip that mode out the game guys?

Strip what? Don't be silly mate, they better leave that in there!!

swift killer
23rd July 2008, 10:57 AM
Well, seeing as it is a PS3 network game, it is possible to have different visual settings/options for those who suffer from epilipsy, or a second visual output.

If the problem is the epilipsy test, i just hope there is a solution which does not mean some of the visuals from zone mode will be removed.

infoxicated
23rd July 2008, 10:57 AM
This probably counts as a napalm+bridge post, but I've known about this for a wee while now.

Mostly because the game strobed so much it made me want to throw up watching other people play it, although it wasn't as bad playing it myself, I still felt pretty sick. I said often towards the end of last year that the environments were far too busy - too much strobing neon on the tracks that added very little to the feeling of speed because it strobed towards the horizon, effectively giving the feeling of going backwards at certain speeds.

The artist who created the track textures wanted to create a different texture for every track, which was admirable in terms of effort, but the patterns used in an attempt to make them all unique just gave me motion sickness. Add the patterns to the other strobing neon in the game and it should have come with a (probably designer) sick bag. :dizzy

Unfortunately I'm pretty succeptible to that kind of thing, and most people didn't seem bothered, so I gave up commenting on it in the face of the usual mantra of "it's okay when you get used to it" (Intrestingly, it's the same thing that had been said when I commented that the steering was too sensitive at high speeds in the Formula One games. Funny that it every review said at F1 0x was "hard to control", yet none of them mentioned that "it's okay once you get used to it." Maybe it should have been put in the manual; "Yes, the steering is really sensitive and minor corrections at high speed will probably result in an unintentional crash, leading to frustration and the notion that you should just go and play Burnout or Race Driver instead, but trust us, it's okay once you get used to it." Yay! for Nick Burcombe who finally got that handling sorted out when he became lead.)

But I digress.

The designers, Col & Karl, had asked for the neon and strobing in WipEout HD to be toned down many a time, but the lead artist has his own vision of what he wants the levels to look like. Notice I say levels and not tracks - that's the way they are created; the fact that they're supposed to be race tracks is incidental - the artists are trying to craft an environment in a similar way to what they would if it was an adventure game.

Essentially the lead artist gets more say than anyone else. He's a good guy, not a bad guy, but as an art director at Studio Liverpool he carries a lot of clout and generally any attempt to suggest that the environments weren't quite working were dismissed, by and large. Probably because art is subjective. Certainly the way I perceived it is that you shouldn't question something you aren't qualified to understand as far as art style is concerned.

I qualify this by saying that I didn't like his vision for WipEout Pulse when it was first explained to me, but it ended up more my kind of thing than Pure. I was completely wrong in my initial thoughts that it was "yet another" utopian future re-hash, although I think some levels were more successful than others in terms of being race tracks and environments. Sometimes you have to trust the man with the vision, even when you cant picture it in a good light yourself.

Whether or not all of the above is at the root of the epilepsy problem, I don't know. Don't work there any more and I'm not privy to that kind of information. All I know is that the game made me want to barf six months ago, but since I had no intention of playing it (me buying a WipEout title with barrel rolls in it would be like Michael Moore attending a fund raiser for George W Bush's retirement) I felt I could shrug and walk away. No sense creating a fuss about something that, ultimately, wont affect me.

And as for David Reeves... I mean, **** me, he really should just shut the **** up. For good. He's worse than Phil Harrison when he was chugging the kool aid. Phil said some stupid stuff, but at least he came across as passionate for the brand, not a condescending buffoon like Reeves does. When Reeves is telling you that it's a "technical problem you wouldn't understand", he's really telling you he thinks you're beneath a proper explanation and should just sit down, shut up, and keep buying his product, m'kay.

Anyhow, I'm fairly confident that the folk at Studio Liverpool can fix the "very technical issues" with WipEout HD to the point where it wont leave you foaming at the mouth (assuming you're not doing that over the delay in the first place). :nod

Sausehuhn
23rd July 2008, 11:06 AM
Maybe it should have been put in the manual; "Yes, the steering is really sensitive and minor corrections at high speed will probably result in an unintentional crash, leading to frustration and the notion that you should just go and play Burnout or Race Driver instead, but trust us, it's okay once you get used to it."

I laughed hard :D

Axel
23rd July 2008, 11:29 AM
Infox your a gem. Cheers mate, so now we know. Even when people were complaining about the effects making them sick, they still went on making it :(.

To be honest this is a good thing cause watching the vids with the boosting made me want to throw up, and thats just from a crappy vid.

eLhabib
23rd July 2008, 11:38 AM
of course there are people more receptive to this than others, but personally, I had no complaints whatsoever when playing the preview build. Anyway, I hope we will soon have a wipEout game that everyone can enjoy without having to fear seizures! And for god's sake, take out the frigging barrel rolls. noone would really miss them, but a lot of people are pissed off by them, so it's really an obvious choice to remove them, no?

swift killer
23rd July 2008, 11:39 AM
Welcome back Rob! Excellent post and I agree with you on the track environments, motion sickness and Reeves' comments to the press.

The track environments to me are abit over the top, to some extent it just doesnt look WipEout to me and I fear hd may be falling into the same trap as fusion interms of visuals.

I did get a play of the HD demo last year and while playing it did make me feel abit of nausea, now considering I now and again take part in the odd track day and sports car race, there is definately something wrong if that happens to someone who is generally use to high speeds and constantly changing light. I would'nt say it made it me feel as if I was going backwards, but it just gave me a weird wieghtless feeling, as if I was flipping over.

You said that the steering was abit sensitive at highspeeds on F1. Well, to SL's credit, this is actually what happens with cars which are heavily dependant on downforce, the faster you go, the more grip you have, this is why F1 cars have such pathetic turning circles at low speed! they rely too much on wings and aero!

In response to eLhabib; replace barrel rolls with the good old hyperthrust from Wip3out SE?

Sausehuhn
23rd July 2008, 12:16 PM
The should simply throw some of that Neon out there (Neon billbards - hell yeah I love them! Neon on every pillar, tower, frame and brick - no, thanks).

And then add a few more "clear lines". More balanced textures (if you ask me, Pulse's Basilico is a mess), more identical and harmonic architecture.

Or with other words: Give us Wip3out HD.


And of course Barrel Rolls have to leave! They're not only used by almost no-one but the die-hard fans, but also add to the epilipsy thingie.


My two Cents ;)

Hellfire_WZ
23rd July 2008, 12:19 PM
It seems I stand corrected on what I said earlier. Thanks for the info Rob, at least we know the final product won't make our heads explode ;)

Frances_Penfold
23rd July 2008, 12:58 PM
brilliant post

My goodness, that has to be one of the most thoughtful and well written posts I have ever seen on a message board. Thanks for being willing to tell your experiences and doing it so well :)

It'll be interesting to see if Sony comes forward to acknowledge/discuss the issues in the near future, if in fact this is what is holding up the game's release.


Hmmm I think I know what it is. Did anybody here feel weird when looking at the vids with the crafts boosting forward? I don't know about you guys, but that "blur" effect made me feel sick :(

God, a hope so-- I hate that effect, and I'm really not in general very picky about things like this.

Rapier Racer
23rd July 2008, 01:08 PM
And for god's sake, take out the frigging barrel rolls. noone would really miss them, but a lot of people are pissed off by them, so it's really an obvious choice to remove them, no?

Maybe its that lead artist guy, likes his barrel rolls? You can look forward to seeing more of them then :P

A very interesting post there Foxy, how about that for an I told you so lol

Dogg Thang
23rd July 2008, 01:52 PM
Lovely post, Foxy. Very insightful. While I like the overall design sense of Pure and Pulse, it seems the 'have screen, must fill it' approach to composition bit him in the ass.

DawnFireDragoon
23rd July 2008, 02:14 PM
lol, that actually made me laugh, just because i've mentioned my hatred of so much neon appearing in recent wipeout games, many times (if i wanted to play f-zero i would) good informative post, i really hope HD gets sorted out soon (including the removal of the motion blur, fingers crossed) they really need to put out a press release with some solid information on this, everyone's wondering what's going on.

Asayyeah
23rd July 2008, 03:06 PM
(...) me buying a WipEout title with barrel rolls in it would be like Michael Moore attending a fund raiser for George W Bush's retirement
As usual, so funny mate !

infoxicated
23rd July 2008, 04:45 PM
It's worth bearing in mind that what I said in my post is purely my take on the rumour that "WipEout HD may or may not have failed an epilepsy test." I kind of alluded to that when I said "Whether or not all of the above is at the root of the epilepsy problem, I don't know."

Hence, you shouldn't consider my post as "informative" - merely my take on the rumour. Many journalists around the world have seemingly failed to throw up whilst playing the preview builds, so it could be I'm just a pussy and this is all just rampant speculation. Plus there's a huge margin between motion sickness and epilepsy, and I've never suffered from the latter.

Evidently, Sony take these kind of inaccurate and damaging rumours very seriously - seriously enough that a guy whom I considered a friend, but hadn't actually heard from since the day I left Sony, is now sending me text messages telling me I'm still under NDA for commenting on the rumour.

So there you go folks - I'm under an NDA and I cant say any more. Ever. Reeves is your man on this - he'll keep you informed, I'm sure.

PS - anyone want to run a WipEout website? Myself, I've had a gut full.

swift killer
23rd July 2008, 04:50 PM
I failed to notice the sarcasm, lol. oops! silly me!

Sausehuhn
23rd July 2008, 04:58 PM
I think you should take Rob's post with a hint of sarcasm, eh?
Like a few more recent posts in this thread.

Did I mention that I like sarcasm?

Axel
23rd July 2008, 05:48 PM
It better be sarcasm :P

Wip3ou7
23rd July 2008, 06:50 PM
I must be the only person out there who likes the trance inducing design and flow of the wipeout games. I want all my track stripes and neon signs in tact :(

lunar
23rd July 2008, 07:02 PM
Absolutely, but just as we can only speculate whether this story is really true, there`s no point speculating on what has been picked up by the testing software. They`re probably testing it with a Harding FPA machine, and it can be very surprising what is picked up. You never know - it might be barrel rolls that are the problem, they will be removed and we will be applauding the Government Nanny Staters, Health and Safety racketeers and busybodies as we play stunt-free, chunder-free Wipeout. But really it`s a very technical area and only those who have seen the test results could know the extent of the problem, if it exists.

swift killer
23rd July 2008, 07:14 PM
Well, given the size of the delay, the epilipsy problem does make sense, but its still a rumour. Let's hope SL get it fixed quickly, because nothing has a fit quicker than a qwik fit fitter (I know, laim joke or what).

I might have asked this before....... who recons the barrel roll should be dropped for the old hyperthrust?

Wip3ou7
23rd July 2008, 07:31 PM
I don't like the W3 hyperthrust, probably equal to barrel rolls for me. Anyway, this is becoming a real downer. I wish someone would make an official statement that isn't so vague. By the way, when I said the customer base is demanding a statement, I was being jovial, but you can't easily understand that through text.

RJ O'Connell
23rd July 2008, 08:57 PM
Stick with single turbo boost pick-ups. It was good enough for Wipeout XL, it's good enough for any game in the series.

Failed epilepsy test? That's really messed up. Of course, will all the existing gameplay videos of Wipeout HD have to be pulled from the web as a result?

GTAce
23rd July 2008, 11:03 PM
I think theres a difference between watching a video and playing the game with full concentration.
If it really was delayed because of that its at least a very good reason, epilepsy is a very hard illness...

Wip3ou7
24th July 2008, 02:06 AM
I really don't want to believe this... That's like a rock band re-writing their music to not rock as hard for people that cant handle loud noises.
This whole epilepsy thing is starting to make me upset.

Wip3ou7
24th July 2008, 08:09 AM
Here's some info straight from epliepsy.com regarding videogames that I thought was an interesting read. (http://www.epilepsy.com/info/family_kids_video?print=true)

Reports in newspapers and on television have heightened public awareness that playing video games can, in rare cases, trigger seizures, but there is no scientific evidence that video games can cause epilepsy. Playing video games is an extremely common pastime for many children, and they often play them for long periods of time. Because epilepsy is a common disorder, it is not surprising that some children will have their seizures while playing video games, just by coincidence. How often this happens, and to what extent the games trigger the seizures, if at all, is not known.

Stress, fatigue, or hyperventilation may trigger seizures during video games in some children who have epilepsy.

Some other children are photosensitive. For them, flashing lights, flickering images, or certain color sequences can trigger seizures or create patterns on the electroencephalogram (EEG) that are typical of epilepsy. These children may have seizures directly associated with playing video games. Photosensitivity occurs in only about 3% of people with epilepsy, however, so almost all children who have epilepsy should be able to play video games without ill effects. Restricting a child from playing video games simply because he or she has epilepsy is not justified.

Parents who are unsure whether a child who has epilepsy is photosensitive should check with the doctor. This can usually be determined from their EEG test. Photosensitive children may be able to play some games quite safely but have problems with others. Medication or blue polarized sunglasses can often prevent seizures caused by photosensitivity.

For parents who are concerned about the possible risk of seizures, it may be helpful to observe the child during the game and watch for signs of possible seizures:


brief episodes of blank staring, during which the child seems momentarily frozen in place
rapid blinking or twitching of the mouth or face
jerking movements of other parts of the body
loss of attention
brief inability to talk or respond
reports from the child that things look, sound, smell, or feel different than usual

The presence of one or more of these signs does not necessarily mean that a child has epilepsy or is photosensitive, but it would be a good idea to tell the doctor.

The following suggestions, adapted from ways of reducing the risk of seizures in photosensitive children while they watch television, may be helpful with regard to video games:

Play in a well-lighted room to reduce the contrast between the lighted screen and the surrounding area. Reducing the brightness of the screen may also be helpful.
Keep as far back from the screen as possible.
Use smaller screens in which it is more difficult to see the horizontal scan lines.
Avoid playing for long periods.
Take regular breaks, and look away from the screen every once in a while.
Cover one eye while playing, alternating between the right eye and the left eye.
Stop the game if strange or unusual feelings develop.
Consult your doctor if a child has strange or uncomfortable sensations caused by light shimmering on water, sunlight flickering through the trees, or flashing strobe lights, or any usual reaction to sudden or strong light.


Topic Editor:James W. Wheless, M.D.
Last Reviewed:10/5/06


there you go, ass

Dogg Thang
24th July 2008, 08:16 AM
It's like an exercise in the random use of bolding.

omega329
24th July 2008, 03:26 PM
brief episodes of blank staring, during which the child seems momentarily frozen in place

Yeah, happens to me all the time...


rapid blinking or twitching of the mouth or face

I get that, feels kinda funky.


jerking movements of other parts of the body

only when wrestling with a force-feedback joystick, so probably not :)
Ankle goes sometimes though...


loss of attention

That's me all over...


brief inability to talk or respond

Me again...


reports from the child that things look, sound, smell, or feel different than usual

Things usually look different, feels like my eyes are swimming/drifting, not actually focused, even when they are...
Anyone else experiencing things like this?
EDIT: The eye thing is happening to me right now.

mdhay
24th July 2008, 04:12 PM
Nope.

lunar
24th July 2008, 05:07 PM
not sure which thread this should go into, but anyway here`s a nice link! :)

http://www.totalvideogames.com/news/Wipeout_HD_Delay_-_Official_Response_13555_6787_0.htm

some good stuff!

omega329
24th July 2008, 05:29 PM
SPLITSCREEN!
Brilliant! Well done SL!

Axel
24th July 2008, 05:49 PM
Alternate HUDS!!!!!!!!!!! **** YEAH!!!!!!!!!

Darkdrium777
24th July 2008, 06:07 PM
I hope so, but is this site a good source? It is the only one that has reported that for now.

I really hope so, but sorry if I'm cautious, I don't want to get my hopes up for nothing.

Rapier Racer
24th July 2008, 06:08 PM
Oh the tracks are now reversible eh? 4 more ships so does that mean all the Pure and Pulse ships included in the core game? Just wait till Arnaud hears about that 2 player split screen why I can see him dancing all around Le Harve as we speak :beer

Sooooo what about this huge tricky technical problem?

Frances_Penfold
24th July 2008, 06:09 PM
not sure which thread this should go into, but anyway here`s a nice link! :)

http://www.totalvideogames.com/news/Wipeout_HD_Delay_-_Official_Response_13555_6787_0.htm

some good stuff!

Wow, good find there, Lunar-- may deserve it's own thread :)

... many improvements we have been making and the numerous features we've added to the game. These include: 8 reverse tracks, 4 extra ships, 2 alternative HUDS, 2 Player offline split screen and XMB Trophy support. We look forward to sharing WipEout HD with you very soon...

REVERSE TRACKS? That's new, right? I thought WOHD tracks were unidirectional. Does that mean that the Pure tracks have a new reverse direction?

RJ O'Connell
24th July 2008, 06:13 PM
The 4 extra teams from Pulse? Eight new tracks? Old-School Wip3out Splitscreen?

The silver lining in the cloud, perhaps? It's been so silly lately with this game, release dates, delays, S.C.E.'s low-key approach, I'm tempted not to discuss the game any more until it hits the e-Shelves in [your month of preference here].

Darkdrium777
24th July 2008, 06:18 PM
I'm tempted not to discuss the game any more until it hits the e-Shelves in RIGHT NOW.
Fix'd.

I wish it was as simple as that. I've watched the gameplay videos again a few minutes ago, I am all excited again :D
If what this website reports is true, this will be the icing on the cake. With a couple of cherries added on top. And some other fruits. And whipped cream.
I want cake now. :(

RJ O'Connell
24th July 2008, 06:20 PM
Oh, believe me, I'm really hyped for this game and only wish I had the hardware to play it on RIGHT NOW.

But I don't want the same kind of bugs that kept people from racing Auricom online in WipEout Pulse, if they were able to get it that is, creeping into HD.

Mad-Ice
24th July 2008, 06:45 PM
Thanks Lunar, good find!

Offline 2 players splitscreen mode. So cool! Now something for my wish list: Online 2 players splitscreen mode :g

darkfaerytales
24th July 2008, 06:50 PM
WOOWW this is enough to calm down my pain:beer

what a news! 4 more ships, i wonder if they have decided to put the DLC ships in the game from start...or are other extra 4... umm this could be too good to be true...

RJ O'Connell
24th July 2008, 07:00 PM
It'll 99.9999% most likely be the four DLC ships for Pulse, since all the other ships we've seen are based on Pulse designs.

(Though we could do without Harimau ;))

swift killer
24th July 2008, 07:06 PM
At the risk of sounding like a complete and utter [insert four letter word], what does DLC stand for?

RJ O'Connell
24th July 2008, 07:07 PM
DownLoadable Content

lunar
24th July 2008, 07:41 PM
I`d be very surprised if the TVG site was in the habit of making up official statements, so I think it must be true! I really think we can forget the "technical issues", epilepsy or whatever, because firstly we`ll never know the truth anyway, and secondly when the game is released it won`t matter what it was anymore.

This is all awesome stuff that people have been asking for. I say big thanks to SL, and I really hope the game gets some positive press in the near future. :)

Fiznu
24th July 2008, 07:42 PM
Oh, believe me, I'm really hyped for this game and only wish I had the hardware to play it on RIGHT NOW.

But I don't want the same kind of bugs that kept people from racing Auricom online in WipEout Pulse, if they were able to get it that is, creeping into HD.

Then, my friend, you would be in the same situation as most of us...a very shiny, very powerful system capable of running a very nice video of wipeout HD! :)

Seriously, I am enjoying (obsessively) Super Stardust HD (Ranked under 1000th in Arcade!) and look forward to playing Soul Calibur next week, but the reason I bought the PS3 was for Wipeout!

Hopefully none of us will have to wait much longer, but I would recommend putting $1 aside for every post in this thread...shouldnt take too much longer for you to save the $400 needed! :)

Rubix42
24th July 2008, 08:43 PM
I don't think anyone has enough money for all the posts this and the release thread will have prior to release.
:beer

supersocks
24th July 2008, 09:04 PM
Though we could do without Harimau ;)

Noes.

Linchpin
24th July 2008, 11:03 PM
Woah , seems like WipeoutHD will be close to a full wipeout title with all the extra stuff they've added ! .
So so happy about the offline 2 player split screen thank you SL!!!

xtriko
24th July 2008, 11:04 PM
on this one, i'm with mad-ice (hi mate!) online 2 players splitscreen would be a killing add to this game! because... 2 ps3 only to be able to play wo hd online with my wife (Spitfire2097)... 2 hd tv :S ouch XD

RJ O'Connell
24th July 2008, 11:08 PM
Woah , seems like WipeoutHD will be close to a full wipeout title with all the extra stuff they've added !
They should change the title of the game accordingly, calling the game "HD" could put it in players' heads that this is an incomplete, half-baked game in a sense. Won't happen, but the game has earned it now...

GTAce
25th July 2008, 12:01 AM
I hope they release the PSN Cards soon, i want to purchase it when it comes out. 8/
The game sounds more and more awesome, everytime they reveal new stuff.

Frances_Penfold
25th July 2008, 02:09 AM
Sorry to harp on the issue-- but the reference to reversible tracks-- does this suggest that they have created reversible versions of the Pure tracks?! That seems like a huge deal. Maybe I am just missing something :)


They should change the title of the game accordingly, calling the game "HD" could put it in players' heads that this is an incomplete, half-baked game in a sense.

As excited as I am about Wipeout HD I still don't think it counts as a true successor to Pure/Pulse. WOHD is composed entirely of recycled material, and the newly announced features-- as cool as they are-- do nothing to change that.

Still, it should be a God damn HOOT to play with y'all online though :)

Wip3ou7
25th July 2008, 05:35 AM
This is great news, I can't wait to get a confirmation from Colin or another site.

rdmx
25th July 2008, 06:39 AM
Does this mean the reverse of Metropia Black is Metropia White?
I assume for the Pure tracks that they have put ramps in place to lead up to the sections where there is a track drop.

Still, this news is ABSOLUTELY _____ AWESOME! Thanks to SL for listening to some of our complaints.

cybrpnk
25th July 2008, 06:55 AM
holy hyper coloured neons batman...

this is friggin great!!! splitscreen, more craft, more tracks...now all we need is something on it being a full BD release...;) with nice cover art and everything...

one question...will the splitscreen apply to online...like can me and my bro fly from our living rooms collectively online??? technically...is this really difficult to achieve, for a racing game??? just speculating...

nice one SL...really nice...

now...back to being patient...*goes sit in the corner with PSP and Pulse and Pure*

Axel
25th July 2008, 07:44 AM
I'm pumped up for this game regardless. Now lets hope the BR's are gone :D

In all seriousness, I hope they take the time to polish this game up. I think this should have been a BR release but then again, it would have cost more so in these troubled credit crunch times. Downloadable games FTW!! :)

Sumimasen
25th July 2008, 08:17 AM
Hmmm. Good news!

I wonder what the reversible tracks will be. Being able to race them in the opposite direction? Or racing them mirrored, ie. the same way but with the corners reversed?

I think the second option would be the easiest logistically to pull off, as I can see the amount of testing involved in making the tracks work both ways would be a mammoth task! In fact I can see any with a jump needing to be completely re-written.

Sch@dows
25th July 2008, 08:25 AM
IMO, WipeOut HD has allways been the true NextGen WipeOut.
Okay, it's primay content are recycled materials, but consÚdring the enhancement (new textures, new 3D models, even more animated tracks, etc.) it wasn't just an HD conversion as Tekken was for example.

I read somewhere (i think it was on CVG in a previous interview) that the team hopping to release DLC such as tracks from older wipeout and totally fresh ones, new ships (they didn't precised if there will be real new ships) and maybe additionnal game mode (2 were evaluated).
I know this was before the delay (i think it was just after the press release was out), but it seems to me that WipeOut HD is the Gran Turismo 5 of futurist races, since we buy a base product and complete it from time to time.


About the additionnal features, the 2 player offline mode is a real good idea (but i think we should be prepared to some framerate drop). I didn't understand the important thing about the "reversed'" tracks, but it's true that Pure tracks didn't have reverse mode like Pulse (White / Black). It won't be a simple task I think.
The multiple HUD is the answer to thos who were constantly arging about which one they prefered ... who said SL didn't listen to players ?!


I notice that the SCEE guy didn't deny the epileptic problem (although it should have been easy to say "No it wasn't a epileptic issue"). And since I think that the new features could have been added through DLC and have nothing to do with a "technical issue" mentionned at E3, I think that since the game had to be delayed, they chose to implement the DLC in the game. But I also think that the game will not be at the same price it should have been. With all that content, I suppose it will be sold like GT5P around 40€ in europe (T_T).

micky1984
25th July 2008, 08:56 AM
http://www.eurogamer.net/article.php?article_id=201046 there u go confirmation to the article . . . . . .yay :)

KIGO1987
25th July 2008, 10:17 AM
"These include: eight reverse tracks, four extra ships, two alternative HUDS, two-player offline split-screen and XMB Trophy support.

Just read the eurogamer article. These additions are going to be sweet. This game is going to be nearly as in depth as Pulse with all the DL and the custom music, which i guess will be avaliable on HD thanks to the Firmware 2.40. This is looking really cool. If this game came out on BluRay this disc would be a permenant resident in my PS3 console.

the_Admiral
25th July 2008, 10:20 AM
Although the 2 player split screen is offline and the technical issue is still just a rumour, but maybe the technical issue could be trying to get 2 user accounts to log into the game to play as 2 seperate split screen users for stat purposes? Just a thought as Wipeout is so statistic heavy.

The only other split screen PS3 game I have is Super Stardust HD which doesn't do this so I'm probably way off the mark.

Or maybe with the Home Beta appearing on the PS3 soon, there is some future proofing integration issue that hasn't been solved yet by any of the game developers?

swift killer
25th July 2008, 11:27 AM
I would love to see a WipEout HD tournament on XLeague.tv . . . . . but obviously this wont happen as XLeague are one of Microsoft's whippits.

Sch@dows
25th July 2008, 11:55 AM
The only other split screen PS3 game I have is Super Stardust HD which doesn't do this so I'm probably way off the mark.GT5P also support 2 player mode with splitted screen but since as WipeOut it is an offline functionality, I don't see why there would be a problem with that.

mdhay
25th July 2008, 12:07 PM
I would love to see a WipEout HD tournament on XLeague.tv . . . . . but obviously this wont happen as XLeague are one of Microsoft's whippits.

Are they? Ironic with it being now called Pulse;)

Uridium
25th July 2008, 12:28 PM
hey...

I know its still up in the air about the failing the epilepsy test, but after reading some of the posts here from those of of having been lucky enough to play early builds...the ones that mentioned feeling a little nauseous from it...

I am just wondering if you were standing while playing vs sitting...
I get dizzy sometimes when playing certain wipeouts (FUSION, XL) while standing...sitting is a world of difference. I only mention this becuase if you played it at some show in a booth or something, chances are you were standing.

If either standing or sitting then disregard I guess :beer

The mind plays tricks on you when your standing and trying to play these games :dizzy

~cheers

Uridium

swift killer
25th July 2008, 12:42 PM
Are they? Ironic with it being now called Pulse;)

haha! I know, just out of curiousity..... did anyone ever play Fusion under the influence? I'll just leave with that thought, inquisitively looking at your PS2's. ;)

RJ O'Connell
25th July 2008, 03:49 PM
One note about "reverse tracks":

How does one reverse Chenghou Project's huge drop or Anulpha Pass's skill cut without having a Wipeout Fusion-type treatment?

Hellfire_WZ
25th July 2008, 03:51 PM
I'd assume the skill cut would not be included in the reverse track. As for Chenghou, a connecting slope would seem the only way of tackling that one.

RJ O'Connell
25th July 2008, 03:54 PM
True.

On the other hand, Sol 2 and Ubermall in reverse sound promising ^^

Rubix42
25th July 2008, 04:09 PM
Sol 2 in reverse would be a wild ride!

Hopefully this isn't just more speculation. The whole she-bang with this game is making want to just ignore it until I log onto the PS store to buy it.

supersocks
25th July 2008, 05:00 PM
http://www.omamoka.com/stuff/chenghou_mag-strips.jpg

More mag-strips... NOES! :evil

Task
25th July 2008, 06:18 PM
How does one reverse Chenghou Project's huge drop or Anulpha Pass's skill cut without having a Wipeout Fusion-type treatment?Well, following in the bold tradition that Pulse started I would think something like this:

Anulpha Pass Black - From the start line you can either follow the wide and twisting path to the right, or jump off the track via a gap on the left to go into the narrow tunnel under the famous "pass". Both paths meet up in an under-track tunnel that turns sharp right, angles up, turns sharp left, and leads to the main track via a drop.

Chenghou Project Black - Through the chicane after the start is a long straight, after which you can either to the right or the left of what is the big ramp in the white version of this track. The left path is very steep, and ends with a sharp right and a drop to deposit you on the track at the corner before the big ramp. The right path is more gradual and is an upwards chicane that leads to a drop into the midst of the sweeping "robots build robots" turn.

In other words: with style and grace! By adding whole new track sections that are only useful when running the track in that particular direction. They did an exceptional job on the white/black runs in Pulse, I'm sure they'll come up with something interesting for the HD Pure tracks. 8 )

Rapier Racer
25th July 2008, 06:26 PM
How about that great big mag strip? That actually looks quite cool going straight up.

Task
25th July 2008, 07:17 PM
Yeah, but it's a "quick ugly hack". It may _look_ cool, but it flies like a boring straight. They can do better. They already _have_ done better. Throwing in a mag-strip is a cop-out. Avoiding the problem entirely.

Rapier Racer
25th July 2008, 07:59 PM
But they can't! They need the time to fix that technicality thats got all regions stumped. But wait going by that latest statement theres nothing wrong with the game its just being beefed up a little. Theres the annoying part Sonys nonsense.

Since they won't confirm nor deny the epilepsy thing or any other technical problem for that matter, I came up with a theory of my own with regard as to what the technicality could be. :nod

*Game is 99% complete*

*Game gets rated*

*Game now passed to marketing where they slap the most ridiculous rip off price tag on it that they possibly could*

*Some Sony guy comes along and almost falls out of his shirt, knowing we've ripped Wipeout fans off in the past but this is a stage too far, even for SCEE*

*Marketing point blank refuse to lower the price, panic ensues and extra features are added.*

Dr. Angryman
25th July 2008, 08:38 PM
I'm just happy that new stuff is going to be added. I would be worried if the game only had 8 unreversable tracks....

RJ O'Connell
25th July 2008, 09:04 PM
And the prospect of new downloadable tracks makes me all tingly inside thinking about how much more than a stop-gap game (i.e. GTHD) this will eventually be. ^^

****! Angryman, I haven't seen you around here in ages.

Wip3ou7
25th July 2008, 11:21 PM
I'll believe it when we hear a statement that actually has a source. TVG quoted all these features but didnt give the name of who told this to them. I'll believe it when Colin confirms it or when I see it on the WipEout HD website. I dont mean to be a pooper but theres nothing really backing it up yet.

Axel
26th July 2008, 11:31 AM
That maybe true, but if was true, I'm pretty sure someone would have debunked these rumours by now.

Mad-Ice
26th July 2008, 12:48 PM
Actually the picture supersocks has posted is Chenghou Project. Just look very carefully.

Frances_Penfold
26th July 2008, 01:48 PM
Just trying to piece it all together here-- we have:

1. Indication that there are reverse options for all tracks;
2. Picture of Chenghou Projects that includes a mag strip.

Implication being that the Pure tracks do in fact have reverse direction versions now, and that this is achieved (at least in part) by inclusion of mag strips into the Pure courses?

eLhabib
26th July 2008, 01:50 PM
errrrm, that Chenghou Project mag-strip pic isn't a photoshop??? oh hell no!

Axel
26th July 2008, 01:58 PM
Yup, Pure tracks have mag strips now :(. I hope the FX500 have mag strip free racing courses!!

eLhabib
26th July 2008, 02:00 PM
I don't believe it before Colin confirms it. Seriously, I was hoping for some additional tracks, not just lame reverse-versions! I want my BlueRidge, goddammit! :evil

supersocks
26th July 2008, 03:03 PM
No, it's not photoshopped. It's picturepublishered ;)

Oh no, they're gonna kill me now...

:paperbag

RJ O'Connell
26th July 2008, 04:27 PM
.
I don't think so.
there are Mag-Lock logos on the box for Wipeout Pure.
seeing that doesn't mean anything to me, but most likely they are putting Mag-Strips on the track.
personally, I liked Task's suggestions better.
but it shouldn't really kill the racing experience.
.

(for my 1,000th post I decided to go old-school Lance style. Cheeky, aren't I? XD)

torlporl
26th July 2008, 10:49 PM
I really wish they would create new HUDs instead of just reusing Wip3out and XL's HUDs in HD. I appreciate nostalgia and everything, but these just don't look right in the game.

Also, I don't like how the reverse tracks are not used in the Campaign at all, only in Online and Racebox.

But it's not all negative; I do enjoy seeing Harimau, Icarus, Auricom, and Mirage return (and each with two alternative liveries, plus the cool silver Campaign livery reward for earning a medal in every race). It's unfortunate that these four teams need to be unlocked in the Campaign though. I'm glad the play through time is only like four hours, so I can unlock everything quickly.

Maybe failing the Harding test isn't completely bad, right? We get some new features out of it.

eLhabib
26th July 2008, 11:02 PM
waaaaaiiiit a second there!
where in the world do you have all this info from? source please!!! the nostalgia HUD part sounds like complete BS to me, seeing as wipEout HD has different things to be displayed than XL and w3o (different weapons, no hyperthrust, etc.)

Btw, why isn't Colin commenting on this? Actually, that could mean that everything that has been posted with in the last 2 days, including the 'official statement' at TVG, is just pure speculation, and Colin doesn't comment on BS.

infoxicated
26th July 2008, 11:19 PM
Personally, I ♥ torlporl :)

Axel
26th July 2008, 11:50 PM
Hehehehe, I see what torlporl did there!!! Cheeky :P

Fascia
27th July 2008, 12:06 AM
I don't, enlighten the rest of us D:

Frances_Penfold
27th July 2008, 01:11 AM
I almost get the sense that we are being enlightened with some SPECIAL revelation here...

RJ O'Connell
27th July 2008, 01:15 AM
It's sarcasm, more or less, about how most people supposedly know all the new features of WOHD.

"Two new heads-up displays? Oh, they're from Wipeout 2097 and Wip3out. Yeah, I don't have a source for this information, I just know already."

Kind of like how "Wipeout PS3", the one after HD, supposedly runs on some form of the MotorStorm engine because some blogger said so.

Then again, I could be reading into this too deeply...o_o

Darkdrium777
27th July 2008, 01:22 AM
Either torlporl is informed or he's just being very very teasing.
But I like it anyways :lol

RJ O'Connell
27th July 2008, 01:27 AM
Though the four new ships, I mean, that's probably the worst kept secret of the game's new features.

Unless it's a four-pack including G-Tech, MediEvil, Stealth and Cokestyle. :blarg

Frances_Penfold
27th July 2008, 01:32 AM
I agree with Darkdrium-- Torlporl is either brilliantly witty or knows something, I'm not sure which is the case.

taqili
27th July 2008, 07:30 AM
well, icaras is misspelled so I am cautious against letting my hopes rise too much.

not that Swift412 cares anyway ;-;

kanar
27th July 2008, 07:48 AM
Hi guys,


(I like u Torlporl) I don't know if it has already been said before, but Hd will contain 8 reverse tracks, 4 more ships (for sure the pulse packs), new HUDS, offline 2 players splitted screen + trophy support (SCEE official response, the source said :rolleyes:)


http://www.totalvideogames.com/news/Wipeout_HD_Delay_-_Official_Response_13555_6787_0.htm

mangaroo
27th July 2008, 08:54 AM
heres hoping it gets delayed even more! so we can get 2-4 more new tracks + reverse :D

RJ O'Connell
27th July 2008, 01:23 PM
^ The Gran Turismo approach? Nah, at some point they have to cut it off and finish the game. Though, it would save the trouble of being nickeled and dimed to death to get the "full" game.

eLhabib
27th July 2008, 04:02 PM
god, I really hate all this speculation, but then every other day a bit of supposed info gets out and fuels my personal hype for this game, aaargh!

well, doing a quick google search on 'torlporl' has revealed that he seems to be located at Liverpool (the town, not the studio, mind you) - so maybe he really DOES know.

ssshhh, Colin, give us some comment on this already! We're foaming at the mouth! ;)

infoxicated
27th July 2008, 09:40 PM
The guy posting as torlporl is masquerading as someone from Studio Liverpool, but is not said person and the information posted by them can pretty much be taken as garbage.

Wip3ou7
28th July 2008, 12:48 AM
it didnt seem like he was claiming to be someone from studio liverpool as he was writing from the perspective of someone who only plays the game... however maybe he is a tester or maybe he is totally full of ****! personally i dont care at all because i dont believe anything that doesnt have a credible source

taqili
28th July 2008, 07:08 AM
Whatever the truth, I hope, pray, and dream of Icaras in the starting lineup.

flying high

Sch@dows
28th July 2008, 07:42 AM
But they can't! They need the time to fix that technicality thats got all regions stumped. But wait going by that latest statement theres nothing wrong with the game its just being beefed up a little. Theres the annoying part Sonys nonsense.

Since they won't confirm nor deny the epilepsy thing or any other technical problem for that matter, I came up with a theory of my own with regard as to what the technicality could be. :nod

*Game is 99% complete*

*Game gets rated*

*Game now passed to marketing where they slap the most ridiculous rip off price tag on it that they possibly could*

*Some Sony guy comes along and almost falls out of his shirt, knowing we've ripped Wipeout fans off in the past but this is a stage too far, even for SCEE*

*Marketing point blank refuse to lower the price, panic ensues and extra features are added.*
Well, the game will certainly bee sold at a higher price than it should have been originally (but we will never know ^_^). But since there is additionnal content which could have been added through DLC (not free obviously) I don't think your thoughs are justified.
Just my opinion though ...

Wip3ou7
28th July 2008, 08:19 AM
Im sure the game will have unlockable ships like in Pulse... if you go to the website, the qirex ship that they show in the wallpaper artwork looks like the standard design, and the qirex ship that appears in most of the game's screenshots and videos look much different like the concept ship, so there might be some truth to what he says. then again, its obvious that weather what he said was true or not, he said it to tease us, because he hasnt been back to comment on it again

RJ O'Connell
28th July 2008, 01:49 PM
Whatever the truth, I hope, pray, and dream of Icaras in the starting lineup.
Never give up hope. Seriously, Icaras billboards were quite prominent in all the preview videos and trailers I've seen - especially at Chenghou Project.

Like I said, the four new ships deal is the worst kept secret there is right now with this game.

swift killer
28th July 2008, 03:43 PM
The guy posting as torlporl is masquerading as someone from Studio Liverpool, but is not said person and the information posted by them can pretty much be taken as garbage.

What do they get out of it? lol. Pretending to be something they're not while sitting on their behinds at a computer screen.

RJ O'Connell
28th July 2008, 04:47 PM
^ Reminds me of the Fusion official boards. XD

Whatever happened to the days where people would pretend to be Gary Coleman or Rick Astley on message boards as a joke?

Frances_Penfold
28th July 2008, 04:58 PM
Even more bizarre because almost nobody in the world knows who "torlporl" is nor follows the Wipeout franchise enough to interpret his post. It's a very subtle joke-post on several different levels.

Asayyeah
29th July 2008, 02:04 PM
not sure which thread this should go into, but anyway here`s a nice link! :)

http://www.totalvideogames.com/news/Wipeout_HD_Delay_-_Official_Response_13555_6787_0.htm

some good stuff!
you made my last weekend great Stephen! When Del told me about those features i was really excited !


Just wait till Arnaud hears about that 2 player split screen why I can see him dancing all around Le Harve as we speak :beer
My feet are broken to have danced too much in circle so my head is !
That does sound anecdotal to many of us who doesn't have a close friend ( in term of distance) who can come and play splitscreen with you but for me it was my most important point.
Undoubtly , to let the game more friendly splitscreen is the way baby :)

Big Thx to SL now i am sure at 100% to get my ps3 before HD

Sumimasen
29th July 2008, 02:49 PM
^ Reminds me of the Fusion official boards. XD

Whatever happened to the days where people would pretend to be Gary Coleman or Rick Astley on message boards as a joke?

What' you talking about, RJ O'Connell??? *screws up face and crosses arms in his best Arnold-from-Diff'rent Strokes style*

infoxicated
30th July 2008, 12:49 PM
heh!

Never gonna give you up, never gonna let you down...

^ textual RickRoll :D

Asayyeah
30th July 2008, 01:18 PM
Fan of Rick Ashley ?
:blarg

swift killer
30th July 2008, 01:25 PM
I have no idea who Rick Astley even is! Is it the mysterious go owner of EG.R whos from another planet?

mdhay
30th July 2008, 01:46 PM
I think Arnaud means Rick Astley, SK.

rdmx
30th July 2008, 02:40 PM
Exclusive HD footage! :P;););) If you know your way around the internet you'll know what this is. Plus looking at the previous thread chatter I can't help but do it.
http://www.youtube.com/watch?v=eBGIQ7ZuuiU

Axel
30th July 2008, 03:49 PM
I couldn't help but to look even though I knew what it was. I've just been ricked rolled lads :P

KIGO1987
30th July 2008, 05:01 PM
:brickwall:brickwall:brickwall:brickwall Thanks alot, now that songs gonna be in my head for the rest of the week:brickwall:brickwall:brickwall:brickwall

RJ O'Connell
30th July 2008, 10:45 PM
I wonder how 2P Split Screen will affect the graphics...

Okay, yes, it's a desperation attempt to get this thread back on topic. I know that. Alternatively, I could have written a version of "Never Gonna Give You Up" that fits the WipEout theme, alas, my rhyming patterns are worse than flying for G-Tech.

Rapier Racer
30th July 2008, 11:13 PM
It's a very valid question, as I recall someone from the studio explained that all the stuff would have to be downgraded to a lower res in order to be displayed twice on the same screen. So doing that for the entire game could take a while.

infoxicated
30th July 2008, 11:34 PM
It's a tough one, I think - most PS3 games haven't even dared go there yet. And those that have (Haze) look like **** in the first place.

Knowing the lead of HD and the other guys involved, I shouldn't be surprised if they pull it off, because they're capable of delivering great things given the time to do it in.

As hard core fans on here, it's natural to want the game released yesterday no matter what state it's in, but you have to keep the faith that a delay of a few months is only for the benefit of WipEout in the long run.

RJ O'Connell
30th July 2008, 11:42 PM
Five laps at Phantom's what I'm thinkin' of, you wouldn't get this from any other guy...

My main concern is that it runs smoothly in split-screen, by default the game will look better in still shots than the last three games, but it means absolutely squat if the game moves as brisk as a barge towing three barges.

The artists formerly known as Psygnosis can definitely pull this off.

supersocks
30th July 2008, 11:47 PM
Quick interview about HD (in 4:56 onwards). Something about delay, gameplay footage from Ubermall, Sol2 and Metropia and (yikes!) new sponsor:

http://www.youtube.com/watch?v=3nA1JTh3xeQ

:rolleyes:

RJ O'Connell
30th July 2008, 11:51 PM
CONTENDER RICKROLL'D

****, I fell for that BAD. The remix is catchy though ;)

Darkdrium777
31st July 2008, 12:55 AM
As I said on your vid, this is most awesome! :g

BARTgai
31st July 2008, 02:55 AM
LOL nice one! :g

eLhabib
31st July 2008, 07:02 AM
tehehe. I knew it was coming, but still, that's one quality rickroll right there! too bad noone in Austria knows Rick Astley, I would love to post that on my site :clap

Dogg Thang
31st July 2008, 07:09 AM
Would you believe the man is still touring - I know his drummer.

On the splitscreen and how it looks, while they may have to downgrade the detail, the images are then scaled down to only half the size across one dimension, to fit two screens in one. That means that some of the detail would have been lost anyway so there's a good chance much of the downgrading wouldn't even be noticed.

Yagya
31st July 2008, 07:24 AM
great news Dogg Thang!

Sch@dows
31st July 2008, 07:49 AM
I don't think we need all the details in a 2P mode. The vision is reduced as well as the details which can ben seen. I hope the game will running great in this mode, even if they have to remove some background elements (remember GT1 on "Stage Route 5").

eLhabib
31st July 2008, 08:11 AM
Oh and lets not forget: I really hope the split is VERTICAL!:!

Norfolk'n'Clue
31st July 2008, 08:52 AM
Quick interview about HD (in 4:56 onwards). Something about delay, gameplay footage from Ubermall, Sol2 and Metropia and (yikes!) new sponsor:

http://www.youtube.com/watch?v=3nA1JTh3xeQ

:rolleyes:

+Rep!

DawnFireDragoon
31st July 2008, 10:50 AM
like a few things in HD i hope to have the option for vertical/horizontal split screen. options please everyone!!!

swift killer
31st July 2008, 10:51 AM
Haha! CONTENDER RICK ROLLED! That is classic!

JABBERJAW
1st August 2008, 03:16 AM
so is it 16 tracks?

Hellfire_WZ
1st August 2008, 06:27 AM
Sounds like it. Eight tracks both ways.

Mad-Ice
3rd August 2008, 07:54 PM
Supersocks on the roll! :g It isn┤t even the first of April! I feel more coming.

Darkdrium777
6th August 2008, 04:57 PM
It's coming very soon.

WipEout HD PS3 Fanboy Hands-On (http://www.ps3fanboy.com/2008/08/06/ps3-fanboy-hands-on-wipeout-hd/)

Usually when these guys get their hands on it, that means more is coming very soon.

RJ O'Connell
6th August 2008, 05:03 PM
Let's hope so - I can't recall who said "Wipeout games are best when released in September" - that's next month, and it could very well be true! I'd easily pay a full $60 for this, if only I had the system T_T

BARTgai
6th August 2008, 05:27 PM
The newly redesigned HUD is more dynamic than ever, distorting from nearby attacks, shaking during collisions, etc.

I hope the new one is much easier to read than the old one. Any screens of it?

Sch@dows
6th August 2008, 05:48 PM
It's coming very soon.

WipEout HD PS3 Fanboy Hands-On (http://www.ps3fanboy.com/2008/08/06/ps3-fanboy-hands-on-wipeout-hd/)

Usually when these guys get their hands on it, that means more is coming very soon.



Progression through the single player campaign should be familiar to anyone who's played WipEout Pulse. Once again, the "Grid" mode returns, with players able to select various race types to progress forwardI'm a little disappointed, since i didn't like the Pulse progression.
I'm not playing pulse to play alone on the tracks, and speed lap mode is really boring.

Hum ... they don't talk about 2 player mode, multiple HUD, etc. It may be the same old "press release" almost everyone knows.
Don't you think ?

Darkdrium777
6th August 2008, 06:27 PM
They most certainly did not play the new version as they don't mention anything new from it,so it must be the preview build, but the fact that they speak of new things we had not heard until now from that build; and say that more is coming soon means that no, it's not the old same old press release.

If it was, it would not have been posted today.

Fascia
6th August 2008, 07:15 PM
Entering first-person mode will increase the sensation of really being in a supersonic vehicle even further.

Cockpit views?!

Rapier Racer
6th August 2008, 07:23 PM
Or the no ship at all and just track view.

Sch@dows
6th August 2008, 07:31 PM
they speak of new things we had not heard until now from that build; and say that more is coming soon means that no, it's not the old same old press release.What is it ?
The grid progression system like Pulse ?
That thnig appart, It seems to me wez have already seen the HUD shake during collision, the equalizer during a Zone race, etc.

DawnFireDragoon
6th August 2008, 08:00 PM
i didn't like the grid system in pulse either, however i could overlook that if the game is truly amazing. the HUD however, i really hope you can chose to turn off the 'shake every time anything happens, when not shaking blur like crazy' effect...as it bugged the hell out of me in 1 minute previews let alone a full hour/two sat playing the game.

eLhabib
6th August 2008, 08:21 PM
Well, to me that sounds like they just got their hands on the preview build from ages ago, and didn't read a single one of the many previews that have been around for just as long as the preview build.

infoxicated
7th August 2008, 02:12 PM
Yeah - some torrents can be a bitch to get hold of! ;)

rdmx
7th August 2008, 02:48 PM
Rest assured Rob - I do not believe that PS3s have been cracked yet :P

mdhay
7th August 2008, 04:02 PM
Hopefully it will stay that way.

Darkdrium777
7th August 2008, 05:04 PM
Well, some people found out that with BD-Live they can program some simple games like Pong in Java, and these can be played on the PS3. But really that's not a crack, the whole thing is secure because of BD-Live's security, so there won't be any cracks coming from this little exploit. Just some little games like Snake and maybe Space Invaders or Asteroid (How cool would that be?).

swift killer
7th August 2008, 07:16 PM
Yeah - some torrents can be a bitch to get hold of! ;)

Understatement! Not only do you have to find a torrent of something you need/want, you then have to join the site its from and in most cases it means trying to find someone who can invite you! :S

KIGO1987
7th August 2008, 07:22 PM
just like what happened to me not so long ago:evil:brickwall:rolleyes:

Nadia Elenova
8th August 2008, 11:16 AM
After a months-long delay supposedly caused by failing seizure tests (http://www.ps3fanboy.com/2008/07/22/wipeout-hd-delayed-due-to-epilepsy-test-failure/), it seems like WipEout HD is finally ready to debut on the PSN.Any other source can confirm this? :rolleyes: Just in case.

Rapier Racer
8th August 2008, 02:58 PM
Where are you quoting that line from I don't see it in the article.

Sch@dows
8th August 2008, 03:18 PM
Very first line of the article ^_~

Darkdrium777
8th August 2008, 06:00 PM
There is a "Source" link at the bottom of the article, it points back to CVG.

Rapier Racer
8th August 2008, 06:06 PM
http://i18.photobucket.com/albums/b114/Assegai/untitled2.jpg

Thats what I get when I click the link....

turbotortuga
8th August 2008, 07:21 PM
Click on the hyperlinked "Wipeout HD" in the first sentence of the linked article and u will see all the PS3Fanboy articles written about HD.. geez.

Rapier Racer
9th August 2008, 11:56 AM
Geez, geez if your going to quote something like "it seems like WipEout HD is finally ready to debut on the PSN." then geez directly link to it.

Chill
10th August 2008, 06:51 AM
Huh just read the news... oh well looks like I'll probably be deployed by the time it gets out or right after... then everyone will be ahead of me in the game after coming back... damn... oh well, lol... $H!+ happens...

WaxMechaniK
10th August 2008, 11:07 AM
Looks like quite a few sites are now showing the article claiming that Wipeout HD is now ready for release after a month's delay.

Here's some links:
http://www.jplaystation.com/2008/08/06/ps3-fanboy-hands-on-wipeout-hd
http://www.n4g.com/ps3/News-180473.aspx

And here's the post I think we were meant to look at from PS3 Fanboy:
http://www.ps3fanboy.com/2008/08/06/ps3-fanboy-hands-on-wipeout-hd/

eLhabib
10th August 2008, 11:37 AM
An article doesn't gain credibility by being copied to other places. It gains credibility through a valuable source - which this article clearly lacks. I wouldn't believe an ounce of it. In fact, I wouldn't believe anything if it's not out of Colin's mouth!

Wip3ou7
10th August 2008, 08:59 PM
Sweet its the same exact article word for word posted on 3 different sites!

Darkdrium777
11th August 2008, 01:49 AM
eLhabib: It's a "hands-on", the source is PS3Fanboy itself. They might also know something we don't about what "soon" is, it wouldn't be the first time anyways.
Or else they're just teasing, which wouldn't be the first time either (From any gaming site).

eLhabib
11th August 2008, 09:23 AM
The fact that they don't go into detail on all the things that have supposedly been added during the delay leads me to believe that they are still playing the several months old preview build. Plus, we'd most likely be hearing from Colin if there's any news...

Norfolk'n'Clue
11th August 2008, 12:31 PM
I doubt colin will be able to actually say anything, because your dick seems to be so far down his (unwilling) throat.

Rapier Racer
11th August 2008, 12:41 PM
Didn't Colin say he wasn't on the project anymore? I'm skeptical about this anyway it seems like they sorted whatever issues there were a little quickly I mean its gone from roughly quoted "We hope it'll be out by the end of the year" to it's only taken a month to sort.

Spanking news if that is in fact the case though :g

eLhabib
11th August 2008, 01:43 PM
@Norfolk'n'Clue: if you're saying what I think you're saying, that was uncalled for, and I don't see the point of it. I'm just saying you can't trust any source that isn't SL (Colin) themselves.

Norfolk'n'Clue
11th August 2008, 01:46 PM
I apologise, but it just seems there's a mite too much sycophancy sometimes. It could equally apply to any number of folk. I'm sorry I singled you out.

xEik
11th August 2008, 04:53 PM
I doubt colin will be able to actually say anything, because your dick seems to be so far down his (unwilling) throat.
In the future you'd better talk to your fellow members in the WipeoutZone with more respect. That post alone might grant you a temporary ban. But that is for Rob to decide.

Norfolk'n'Clue
11th August 2008, 05:04 PM
Well, at the risk of letting this go too far and getting banned, (and I would have let it go) but you can't go round saying things like that (xEik) and letting them be unchallanged! Folk don't automatically gain respect - although I generally give it mind - but they lose it for being fawning idiots.

As an addendum, I usually hold my tongue on forums, as it gets no-one anywhere fast, but it can get fairly sickening.

eLhabib
11th August 2008, 05:06 PM
He apologized, and that's that, mistakes happen. And I can take it, no worries ;)

Norfolk'n'Clue
11th August 2008, 05:08 PM
..and that's mighty big of you eLhabib. Thanks :)

xEik
11th August 2008, 05:26 PM
Folk don't automatically gain respect - although I generally give it mind - but they lose it for being fawning idiots.

That is mostly true but in the WOZone forums everybody deserves being treated with respect. That's the rules.
Even when I'm being an idiot, other users are asked to treat me with respect (not because I'm a moderator but because I'm a member). The moderators or the admin deal with idiots when the need arises.

And don't worry, disagreeing with the moderators will never grant you a ban here. As long as discussion keeps civilised all opinions ara allowed.

Norfolk'n'Clue
11th August 2008, 05:32 PM
Righto.

xEik
11th August 2008, 05:47 PM
Back on topic: You haven't had a true epileptic seizure until you've had one in Full HD.

This is living. :D

eLhabib
11th August 2008, 05:51 PM
ROFL! That's a joke I have to remember for the next Sony presser! :D