View Full Version : An ode to Pure

Dogg Thang
10th July 2007, 08:46 AM
With all the hype of Pulse, I've been playing a lot of Pure lately. I'm finally going for all of the medals in my UK version, having already maxed out the US and JP versions. For all the talk in the Pulse board of physics, barrel rolls etc, you know what? Pure is a damn fine game.

And to think that the previous game in the series was Fusion - the series had, as rappers would say, fallen off. Nobody will ever compete with the nostalgia-tinted view of 2097, which is still a wonderful game now, but Pure clawed its way up from Fusion to become a fine addition to the WO series.

The environments in particular are spectacular. Blue Ridge, through just a few well placed trackside attractions, has such a natural feel and really gives the feel that this is all taking place in a real world. Vineta K too. Of the downloaded additions, both Exostra Run and Staten Park's high contrast lighting brought back memories of the good old days.

The physics, okay they're different to the games of old, but they work really well around the middle Flash-Rapier mark.

One thing that could have gone so wrong in Pure was the design. I mean, be honest, we all thought that tDR was responsible for the cool look of WO, right? When they left and we got Fusion, that just backed up what we were thinking. But, man, the WO guys pulled it out of the bag for Pure. The design is superb. The ships look stunning (that's you isn't it, Egg?). Even ones that changed so much and nostalgia should have caused a knee-jerk reaction against, like Goteki, looked wonderful and fitted beautifully into the world created by the environments. The logos worked perfectly and the overall sense of style really came together with lovely touches all over the place (Robots Build Robots etc).

And the Omega pack...I don't know who had that idea but that is just about the best addition to a WO game I could imagine. The amount of work in just those four tracks alone looks immense. No earlier assets could be used. And the results are stunning. Not only do they look great, the track layouts for those courses are so unique they would work no matter how they looked. Okay so we still have a branded Delta pack but the Omega pack makes the UK version a clear winner. Wonderful idea and so well executed.

I adore the early WO games. I'm very unforgiving when things go wrong or take a step backwards. But Pure is a fine WO game. A real treasure.

Oh, and the absorb system was a great addition to the series.

Rapier Racer
10th July 2007, 09:26 AM
Nice posting about Pure :+ buuuut

Okay so we still have a branded Delta pack but the Omega pack makes the UK version a clear winner

Really? You don't think the Omega pack is totally out of line with the rest of the game? After the Fusion story and those terrible pilots I thought the game would move on from being a joke, look at Paris Hair why is there a moaning girl sound on my futuristic racing game? Are the making a porn movie at the same location during the race?

10th July 2007, 09:37 AM
Completely agree, DT. Except that I think Pure really gets its wings and achieves its potential at Phantom class - but we can`t all agree about everything all the time, can we? :) I think Omega rocks too. But yes, Pure is a damn fine achievment, certainly my second favourite Wipeout.

11th July 2007, 12:57 AM
WipeOut Pure is a brilliant game, even more so if you consider that it was one of the European launch titles. I just wish that they would make a few more download packs :)

12th July 2007, 04:11 PM
Pure is my favourite game and my favourite Wipeout game at the moment! Especially because it brought the Euro Convention and the possibility to play with more then one person at a time.

Dogg Thang
13th July 2007, 07:10 PM
Another thing I love about Pure are the Classic 2 tracks. Yeah, they lost length and some shape in the translation but, man, they look great and they still play well. I know some people have barrel roll issues with them but I love 'em.

17th July 2007, 01:43 PM
Great thread Dogg Thang :)

Pure is special to me as well after the debacle that was Fusion... loved the fact that the team obviously went back to the drawing board to capture what made the WipEout series so great in the first place... thought the design aesthetic was beautiful as well, almost could have been something that tDR knocked up!

Hopefully Pulse extends on what Pure has given us, the multiplayer and wipeout.com record-keeping are going to be sweet! As long as the core gameplay from Pure remains with a few tweaks here and there, I'll be happy :)