View Full Version : The hacker skin

22nd March 2005, 07:43 PM
I've got photos.

Class selection (http://www.projectvelocity.com/images/00AC8281.jpg) (63k)
The league screen (http://www.projectvelocity.com/images/00AC8280.jpg) (61k)
Track selection (http://www.projectvelocity.com/images/00AC8298.jpg) (66k)
Team selection (http://www.projectvelocity.com/images/00AC8289.jpg) (70k)
Medals (http://www.projectvelocity.com/images/00AC8293.jpg) (75k)

Much nicer on the eyes when you are playing in the dark. Also it makes my gold medals shine that much more :)

Rapier Racer
22nd March 2005, 07:56 PM
ooo those are some nice pictures they are, *little ball in the jealously meter smashes out the end and goes off into outer space* :arrow:

I wonder what the menus will look like in team colours

22nd March 2005, 07:59 PM
I'm so pissed man!!! I'm def gonna get a PSP, but when the price drops :( But still there are always links to the under world!!! I will get my PSP for cut price MUWHAHAHAHA!!!!!!!................ I'll stop now :(

22nd March 2005, 08:18 PM
You sir, are the man.

Those screens look impossibly sweet. :)

I cannot wait until I get my hands on this game.

22nd March 2005, 08:19 PM
// true fact
The Hacker skin was created when the lead programmer accidentally deleted the default background texture. The story goes that Colin thought it looked so cool that they asked the graphic designers to create a skin based on it. Turns out the graphic designers hate it, but then they always hate stuff that gets done by accident - if it wasn't originally created with a higher purpose in mind designery folk tend to get a bit peeved with a good result! ;)

22nd March 2005, 08:20 PM
Never mind. I see them. They're awesome.

I love that they have your rank at the head of Progress. Can't show that around until I've accomplished something, eh?

22nd March 2005, 08:30 PM
Colin was right though. That skin is truly beautiful.

I'd probably go as far as to say that's the best front end in a Wipeout game (or any game for that matter) I've seen, and that includes previous tDR work.

Pure's designers must have bad eyesight to think this skin looks bad. :p

22nd March 2005, 09:11 PM
well, they have nailed every other small detail to perfection, so I for one will let them off this time :P

Changing menu colours seems a bit pointless to me. Perhaps i'm missing something but it just doesnt appeal that much.
However, if there was a wipeoutzone branded menu...... :D

22nd March 2005, 09:30 PM
good thinking

22nd March 2005, 09:32 PM
It's actually quite a good gag - the white one does get a bit tiring on the eyes if you're playing for a long time, so it's nice to have a change.

I'm looking forward to having the AG Systems one, although I haven't seen it yet, so I wonder if there is one... :?

22nd March 2005, 10:38 PM
In this case having a choice of menu skins is a wonderful thing. The screen of the PSP is so bright that the white one is almost retina searing (especially on the highest two settings in the dark). And the black one goes so well with the look of the PSP.

The first team logo skin should be harimau 8)

22nd March 2005, 10:43 PM
That and the fact the hacker skin has all the style and grace of the past 400 videogames rolled into one.

Understated fantastic use of colour is magnificent, and practical in the dark.

23rd March 2005, 03:47 AM
Absolutely beautiful!!!!!! Colin is definately very very smart!!!! He's a true Wiper!!!!
To me, the hacker skin seems like it's gonna be a classic, it reminds me of Wipeout 1 and probably others that I haven't played (too bad for me :( , oh well, at least I got a lot to enjoy :D !!!) Thanx for this, Sult|Ultra!!!! Let's try to post all the other skins onto this topic if we can, OK, unless, of course, you don't want to. 8)

23rd March 2005, 05:52 PM
I can post pics of the white one if anyone wants to see them. Right now those are the only two choices.

23rd March 2005, 05:58 PM
I wouldn't mind seeing a few new screens. :)

For people interested, there's a link to a new video here. The quality is low, but it shows off the Pure's replay mode, which looks swish.


23rd March 2005, 06:15 PM
The default skin

Class selection (http://www.projectvelocity.com/images/00AC8300.jpg) (44k)
The league screen (http://www.projectvelocity.com/images/00AC8305.jpg) (44k)
Track selection (http://www.projectvelocity.com/images/00AC8307.jpg) (45k)
Team selection (http://www.projectvelocity.com/images/00AC8312.jpg) (46k)
Medals (http://www.projectvelocity.com/images/00AC8314.jpg) (47k)

Rapier Racer
23rd March 2005, 06:20 PM
hmm the black one wins by miles

23rd March 2005, 06:21 PM
Cheers for the pics. :)

The colour scheme doesn't 'feel' quite like Wipeout, but it's good to have the choice though.

23rd March 2005, 06:21 PM
The black one is indeed the more futuristic looking one, I can't wait to see the team themed ones.

23rd March 2005, 06:26 PM
I'm waiting for a skin with the color scheme of the splash page from the JPN site.


23rd March 2005, 06:36 PM
I think I prefer the white one. It's simple yet most elegant, much like the understatement Pure comes with - let's just race but let's do it right. Or that's how I feel about it. *g*


EDIT: Wait a minute. I was just watching the video Concept pointed to when I remembered the last word from Colin was there would be no replays, isn't that right? It's wonderful they eventually figured them out, but is this coming as a surprise or did I miss anything? Not that it were all that important, but I was wondering...

Deadly Diabetic
23rd March 2005, 08:29 PM
I was going to ask the same thing G'Kyl. Can someone that has the game and the unit confirm that there is a replay?


23rd March 2005, 08:30 PM
There must be replays considering that seemed to be a video of a retail version.

23rd March 2005, 08:56 PM
I now even remember an official screenchot showing an in-game scene from a spectator's point of view. Makes me wonder why Colin held us back on this. ;-)

Seriously though, my guess would be that during the final stages of the development they somehow overcame the problems they had with replays (Colin described them somewhere) and so could add the feature.


Deadly Diabetic
23rd March 2005, 09:40 PM
Okay I found the post that were talking about it is here:


Almost at the end.

But just to recap:

Sorry, alas there arent any 'replays' as such in pure - there are end of race fly bys and thats it. I'll be honest I'm not overly into replays myself, we debated the idea of them early on however the cost was too much in terms of man hours and memory.
To record everything, all weapons fire, the entire race, accurately woudl have been a massive uptaking, and would have meant other things got dropped, so quite early on we decided against having them. I realise this will disappoint some people, but its the kidn of judgement call that has to be made - IF it was replays in, but no wireless play, what would you pick ? or replays in, but no zone mode ?
I'm not saying they were the exact choices, I cant remember what the choices were, but for better or worse the replay idea went very early. Sorry guys.

So maybe what we are seeing are the "fly-bys" that he was mentioning. I think the difference is with replay you should actually be able to control what cameras and which angles you see, with the flybys everything is fixed. Flybys would work fine for me but maybe Colin or Infox can clear this issue up for us.


23rd March 2005, 09:45 PM
I'd like that. ;)

Just so I had it said: I thought fly bys were what you get after the race has finished and the camera continues to follow your craft. Of course, considering everything Colin wrote your assumption makes a far more sense.
Well anyway, at the end of the day I'm all with Colin; don't need no replay in Wipeout games. :)


23rd March 2005, 09:48 PM
I seem to remember Colin explaining that while racing the game doesn't record any information necessary to give you a replay due to problems they had with overhead and getting it to sync properly. The 'fly-bys' are simply just the CPU taking over control of your ship after you have finished the race. I guess in theory you could do multiple camera angles of this but there wouldn't be much point.

23rd March 2005, 09:51 PM
hailstorm, did you not read the quote of Colin Berry's explanation two posts before your own?
or did you possibly mean something that he said in a magazine or site interview?

23rd March 2005, 09:51 PM
There are no replays. After you win the race you can watch your craft go around the track, but it isn't a replay. Also if you leave the game alone and running after a while it will play a video of a race, that is what was shown in the screen shots, the one with press any button in the corner.

23rd March 2005, 09:54 PM
To be honest, although replays aren't in, I'm glad fly-bys/demos are. The tracks deserve to be shown off in all their glory, and again, it brings Pure spiritually more closer to Wipeout/Wipeout 2097.

24th March 2005, 12:36 AM
Well, just so u guys know, I don't really care about the replay thing, as long fly-bys are, for the same reasons concept explained. I never really watched that many replays anyway, I would just always want to practice some more, (and if they did have replays, they'd probably have a stat on how much you viewed that too, lol). :wink: